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"video gaming" » "video reading", "video games", "video coding"

1
by Ruffino, Paolo
Published 2018
Goldsmiths Press
Subjects: ...video game collectibles...

2
by Dreunen, Joost van
Published 2024
Tantor Media, Inc.
Subjects: ...Video games / Economic aspects / http://id.loc.gov/authorities/subjects/sh2024000025...

3
by Bulut, Ergin
Published 2020
Cornell University Press
...A Precarious Game is an ethnographic examination of video game production. The developers...

4
by Ramsay, Morgan
Published 2012
Apress
Subjects: ...Video games industry / fast...

5
by Edery, David
Published 2010
FTPress Delivers
Subjects: ...Video games / Design / fast...

6
by Edery, David
Published 2010
FTPress Delivers
Subjects: ...Video games industry / Customer services...

7
by Edery, David
Published 2010
Pearson Education Pub. as FTPress Delivers
Subjects: ...Video games industry / fast...

8
by Millington, Ian
Published 2009
Morgan Kaufmann/Elsevier
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

9
by Rettig, Pascal K.
Published 2012
WIley Pub. Inc.
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

10
by Duggan, Kris
Published 2013
John Wiley & Sons, Inc.
Subjects: ...Video games / Social aspects...

11
by Radoff, Jon
Published 2011
Wiley Pub.
Subjects: ...Video games / Economic aspects...

12
by Ulin, Jeff
Published 2010
Focal Press
Table of Contents: ... : a new paradigm -- Ancillary revenues : merchandising, video games, hotels, transactional video...

13
Published 2024
Edward Elgar Publishing
Table of Contents: ... case in an amish attraction / Ting-Yen Huang, Ruiping Ren and Joseph S. Chen -- 12. Video game-induced...

14
Published 2019
Wiley-ISTE
Table of Contents: ... with readers or free work?; Video games: co-innovators?; New incomes; Modders and communities; Conclusion...

15
by Franks, Bill
Published 2012
John Wiley & Sons, Inc.
Table of Contents: ...VIDEO GAMES: THE VALUE OF TELEMETRY DATATELECOMMUNICATIONS AND OTHER INDUSTRIES: THE VALUE...

16
by Stein, Benjamin
Published 2012
Wiley
Table of Contents: ...Play Video Games at Work and Make Loud Noises as You DoMake and Keep Lots of Personal Appointments...

17
by Ulin, Jeff
Published 2013
Focal Press
Table of Contents: ... -- 8. Ancillary Revenues: Merchandising, Video Games, Hotels, Pay-Per-View and Transactional VOD Roots...

18
by Cameron, Samuel
Published 2011
Edward Elgar
..., such as boredom and sleeping, work-life balance, dating, tourism, health and fitness, sport, video games, social...

19
by Axelrod, Richard H., Axelrod, Emily M.
Published 2014
Berrett Koehler Publishers, Inc.
.... According to leading consultants Dick and Emily Axelrod, there is. Using the same principles that make video...

20
by Sørensen, Flemming
Published 2013
Edward Elgar Pub. Ltd
... such as cultural events, cuisine, theatre and video games. Moreover, the Handbook gives an insight into how...