Real-time rendering

Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms a...

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Bibliographic Details
Main Authors: Möller, Tomas, Haines, Eric (Author), Hoffman, Naty (Author)
Format: eBook
Language:English
Published: Boca Raton CRC Press, Taylor and Francis Group 2018
Edition:Fourth edition
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces. It is for anyone serious about computer graphics who wants to learn about algorithms that create synthetic images fast enough that the viewer can interact with a virtual environment
Physical Description:1 online resource
ISBN:1351816152
1315212595
9781351816151
9781315212593
9781351816144