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1
Making
games
: the politics and poetics of game creation tools
by
Werning, Stefan
Published 2021
The MIT Press
Subjects:
“
...
Video
games
/ Political aspects...
”
Call Number:
GV1469.3
Read Now
2
Game
design secrets : do what you never thought possible to market and monetize your iOS, Facebook, and Web games
by
Au, Wagner
James
Published 2012
John Wiley & Sons
Subjects:
“
...
GAMES
/
Video
& Electronic / bisacsh...
”
Call Number:
GV1469.3
Read Now
3
Making
great
games
: an insider's guide to designing and developing the world's greatest video games
by
Wyman, Michael Thornton
Published 2011
Focal Press
Subjects:
“
...
Video
games
/ Design / Case studies...
”
Call Number:
GV1469.34.A97
Read Now
4
How to
make
a
game
: go from idea to publication avoiding the common pitfalls along the way
by
Fahme, Minhaz-Us-Salakeen
,
Khan, Tanimul Haque
Published 2021
Apress
Table of Contents:
“
... -- Chapter 6: A Stitch in Time Saves Nine -- Chapter 7: Git Good -- Chapter 8: Get Smart! -- Chapter 9:
Game
...
”
Call Number:
GV1469.3
Read Now
5
Video
Games
and Comedy
Published 2022
Palgrave Macmillan
Table of Contents:
“
...: An Introduction to
Video
Games
and Comedy.-2. Comedy and the Dual Position of the Player.-3. Press X to Punch(line...
”
Read Now
6
Designing
games
for children : developmental, usability, and design considerations for making games for kids
by
Fisher, Carla
Published 2015
Focal Press
Table of Contents:
“
...pt. 1.
Game
design in a nutshell -- pt. 2. Understanding kids -- pt. 3.
Game
design guidelines...
”
Call Number:
GV1469.3
Read Now
7
Players
making
decisions : game design essentials and the art of understanding your players
by
Hiwiller, Zack
Published 2020
Peachpit Press
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
GV1469.3
Read Now
8
Players
making
decisions : game design essentials and the art of understanding your players
by
Hiwiller, Zack
Published 2016
New Riders
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
GV1469.3
Read Now
9
Game
Development with
Game
Maker Studio 2 : Make Your Own Games with GameMaker Language
by
Cossu, Sebastiano M.
Published 2019
Apress L.P.
Table of Contents:
“
...;
Making
features, not objects; Movements; Shooting; Designing rm_level_1;
Game
states;
Making
HUDs; What...
”
Call Number:
QA76.76.C672
Read Now
10
The intersection of animation,
video
games
, and music : making movement sing
Published 2023
Routledge
Table of Contents:
“
... and
Video
Games
/ Reinke Schwinning ; The Pseudo-1930s World of Cuphead / Lisa Scoggin -- Part II. Gender...
”
Call Number:
ML3540.7
Read Now
11
Making
games
for impact
by
Squire, Kurt
Published 2021
The MIT Press
Subjects:
“
...
Video
games
/ Study and teaching...
”
Call Number:
GV1469.3
Read Now
12
Games
as a service : how free2play design can make better games
by
Clark, Oscar
Published 2014
Focal Press
Table of Contents:
“
...1. Introduction -- 2. What is a
game
? -- 3. The anatomy of play -- 4. Player lifecycle -- 5...
”
Call Number:
GV1469.15
Read Now
13
Gaming
hacks
by
Carless, Simon
Published 2004
O'Reilly
Table of Contents:
“
...Playing classic
games
-- Playing portably -- Playing well with others -- Playing with hardware...
”
Call Number:
QA76.76.C672
Read Now
14
Exploring
game
mechanics : principles and techniques to make fun, engaging games
by
Dhule, Maithili
Published 2022
Apress
Table of Contents:
“
...Chapter 1: Why do we play
games
? -- Chapter 2: Creating Fun Gameplay -- Chapter 3: Freedom...
”
Call Number:
QA76.76.C672
Read Now
15
Science fiction
video
games
by
Tringham, Neal
Published 2015
CRC Press
Table of Contents:
“
...; Chapter 2:
Game
Narratives; Chapter 3:
Game
Design; Chapter 4: Hyperfiction; Chapter 5: Independent
Games
...
”
Call Number:
GV1469.3
Read Now
16
Free2Play : making money from games you give away
by
Luton, Will
Published 2013
New Riders
Subjects:
“
...
Video
games
/ Marketing...
”
Call Number:
QA76.76.C672
Read Now
17
Time and space in
video
games
: a cognitive-formalist approach
by
Alvarez Igarzábal, Federico
Published 2019
Transcript
“
...
Video
games
are temporal artifacts: They change with time as players interact with them...
”
Call Number:
GV1469.34.P79
Read Now
18
Interactive storytelling for
video
games
: a player-centered approach to creating memorable characters and stories
by
Lebowitz, Josiah
Published 2011
Focal Press
Table of Contents:
“
...1:
Game
Stories, Interactivity, and What Players Want -- 2: A Brief History of Storytelling...
”
Call Number:
GV1469.34.A97
Read Now
19
Make
your own Twine
games
!
by
Anthropy, Anna
Published 2019
No Starch Press, Inc.
Subjects:
“
...
GAMES
/
Video
& Electronic / bisacsh...
”
Call Number:
QA76.76.C672
Read Now
20
Tabletop
game
design for
video
game
designers
by
Ham, Ethan
Published 2016
Focal Press
Table of Contents:
“
... -- 12. Balance -- 13. Turns, ticks, & time -- 14. Designing autonomy -- 15. Prototyping
video
games
...
”
Call Number:
QA76.76.C672
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