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1
Producing
games
: from business and budgets to creativity and design
by
Cohen, D. S.
Published 2009
Focal Press
Table of Contents:
“
...Intro: So You Want to be a
Video
Game
Producer -- Sect. 1. What is a
Video
Game
Producer? -- 1...
”
Call Number:
QA76.76.C672
Read Now
2
History of the Japanese
Video
Game
Industry
by
Koyama, Yusuke
Published 2023
Springer Nature Singapore
Table of Contents:
“
... The Birth of Computer
Games
:Prehistory of Japanese
video
game
industry -- Chapter 3 Arcade
Games
(1) From...
”
Read Now
3
This
gaming
life : travels in three cities
by
Rossignol, Jim
Published 2008
University of Michigan Press
Table of Contents:
“
...London -- How
games
make gamers -- The big smoke -- Seoul -- A gamers' world -- Propagandists...
”
Call Number:
GV1469.34.S52
Read Now
4
Game
sound : an introduction to the history, theory, and practice of video game music and sound design
by
Collins, Karen
Published 2008
MIT Press
Subjects:
“
...
Video
game
music / History and criticism...
”
Call Number:
ML3540.7
Read Now
5
Unity
Game
Optimization - Third Edition
by
Aversa, Davide
,
Dickinson, Chris
Published 2019
Packt Publishing
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Read Now
6
Hands-on C++
game
animation programming
by
Szauer, Gabor
Published 2020
Packt Publishing
Table of Contents:
“
... of Contents -- Preface -- Chapter 1: Creating a
Game
Window -- Technical requirements -- Creating an empty...
”
Call Number:
QA76.76.C672
Read Now
7
Animated Problem Solving : An Introduction to Program Design Using Video Game Development
by
Morazán, Marco T.
Published 2022
Springer International Publishing
Subjects:
“
...Computer
games
/ Programming...
”
Read Now
8
Creating stunning environments in Unreal Engine 5 : a game artist bootcamp
Published 2023
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.V54
Read Now
9
Python
game
programming by example : a pragmatic guide for developing your own games with Python
by
Rodas de Paz, Alejandro
,
Howse, Joseph
Published 2015
Packt Publishing
Table of Contents:
“
...; Seek and flee; Arrival; Pursuit and evade; Wander; Obstacle avoidance; Gravitation
game
; Basic
game
...
”
Call Number:
QA76.73.P98
Read Now
10
Unreal Engine 5 : the intermediate course
by
Nixon, David
Published 2023
Packt Publishing
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
QA76.76.V54
Read Now
11
C++
game
animation programming : learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
by
Dunsky, Michael
,
Szauer, Gabor
Published 2023
Packt Publishing
Table of Contents:
“
...Part 1: Building a Graphics Renderer -- Chapter 1: Creating the
Game
Window -- Chapter 2: Building...
”
Call Number:
QA76.76.C672
Read Now
12
The ultimate Roblox
game
building cookbook : design immersive experiences with easy-to-follow recipes for world and game development
by
Field-Draper, Taylor
Published 2024
Packt Publishing Ltd.
Table of Contents:
“
...... -- Customizing your
game
settings -- How to do it... -- Index -- About Packt -- Other Books You May Enjoy...
”
Call Number:
GV1469.35.R594
Read Now
13
Learning Unreal Engine
game
development : a step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4
by
Lee, Joanna
Published 2016
Packt Publishing
Table of Contents:
“
... of Contents; Preface; Chapter 1: An Overview of Unreal Engine; What goes into a
game
?; What is a
game
engine...
”
Call Number:
QA76.76.C672
Read Now
14
3D
game
engine architecture : engineering real-time applications with Wild Magic
by
Eberly, David H.
Published 2005
Morgan Kaufman Publishers
Subjects:
“
...
GAMES
/
Video
& Electronic / bisacsh...
”
Call Number:
QA76.76.C672
Read Now
15
Unreal Engine 4 : the complete beginner's course
by
Nixon, David
Published 2018
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
16
Building medieval worlds : Unreal Engine 5 Modular Kitbash
Published 2023
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.V54
Read Now
17
Computer
Games
...
Published 2014
Springer International Publishing
Table of Contents:
“
... for the
game
of "7 Wonders" -- Small and
large
MCTS playouts applied to Chinese Dark Chess Stochastic
Game
...
”
Read Now
18
Game
production studies
Published 2021
Amsterdam University Press
“
...
Games
and play...
”
Call Number:
HD9993.E452
Read Now
19
Assessing the Quality of Experience of Cloud
Gaming
Services
by
Schmidt, Steven
Published 2023
Springer International Publishing
Table of Contents:
“
...
Gaming
QoE -- Passive
Video
Quality Assessment Using Lab and Remote Testing -- Interactive Assessment...
”
Read Now
20
HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and
Games
...
Published 2022
Springer Nature Switzerland
Table of Contents:
“
... Experience -- Online and Adaptive Learning -- Comparing the Effectiveness of Instructor-led versus
Video
...
”
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