1
by Cohen, D. S.
Published 2009
Focal Press
Table of Contents: ...Intro: So You Want to be a Video Game Producer -- Sect. 1. What is a Video Game Producer? -- 1...

2
by Koyama, Yusuke
Published 2023
Springer Nature Singapore
Table of Contents: ... The Birth of Computer Games:Prehistory of Japanese video game industry -- Chapter 3 Arcade Games (1) From...

3
by Rossignol, Jim
Published 2008
University of Michigan Press
Table of Contents: ...London -- How games make gamers -- The big smoke -- Seoul -- A gamers' world -- Propagandists...

4
by Collins, Karen
Published 2008
MIT Press
Subjects: ...Video game music / History and criticism...

5
by Aversa, Davide, Dickinson, Chris
Published 2019
Packt Publishing
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

6
by Szauer, Gabor
Published 2020
Packt Publishing
Table of Contents: ... of Contents -- Preface -- Chapter 1: Creating a Game Window -- Technical requirements -- Creating an empty...

7
by Morazán, Marco T.
Published 2022
Springer International Publishing
Subjects: ...Computer games / Programming...

8
Published 2023
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

9
by Rodas de Paz, Alejandro, Howse, Joseph
Published 2015
Packt Publishing
Table of Contents: ...; Seek and flee; Arrival; Pursuit and evade; Wander; Obstacle avoidance; Gravitation game; Basic game...

10
by Nixon, David
Published 2023
Packt Publishing
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

11
by Dunsky, Michael, Szauer, Gabor
Published 2023
Packt Publishing
Table of Contents: ...Part 1: Building a Graphics Renderer -- Chapter 1: Creating the Game Window -- Chapter 2: Building...

12
by Field-Draper, Taylor
Published 2024
Packt Publishing Ltd.
Table of Contents: ...... -- Customizing your game settings -- How to do it... -- Index -- About Packt -- Other Books You May Enjoy...

13
by Lee, Joanna
Published 2016
Packt Publishing
Table of Contents: ... of Contents; Preface; Chapter 1: An Overview of Unreal Engine; What goes into a game?; What is a game engine...

14
by Eberly, David H.
Published 2005
Morgan Kaufman Publishers
Subjects: ...GAMES / Video & Electronic / bisacsh...

15
by Nixon, David
Published 2018
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

16
Published 2023
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

17
Published 2014
Springer International Publishing
Table of Contents: ... for the game of "7 Wonders" -- Small and large MCTS playouts applied to Chinese Dark Chess Stochastic Game...

18
Published 2021
Amsterdam University Press
...Games and play...

19
by Schmidt, Steven
Published 2023
Springer International Publishing
Table of Contents: ... Gaming QoE -- Passive Video Quality Assessment Using Lab and Remote Testing -- Interactive Assessment...

20
Published 2022
Springer Nature Switzerland
Table of Contents: ... Experience -- Online and Adaptive Learning -- Comparing the Effectiveness of Instructor-led versus Video...