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dewey-ones:"794 - Indoor games of skill"
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101
XNA 4.0 game development by example : beginner's guide
by
Jaegers, Kurt
Published 2010
Packt Pub.
Call Number:
QA76.76.C672
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102
XNA Game studio 4.0 programming : developing for Windows phone 7 and Xbox 360
by
Miller, Tom
Published 2011
Addison-Wesley
Call Number:
QA76.76.C672
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103
VR integrated heritage recreation : using Blender and Unreal Engine 4
by
Kumar, Abhishek
Published 2020
Apress
Call Number:
QA76.76.C672
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104
Zune game development using XNA 3.0
by
Waters, Dan
Published 2009
Apress
Call Number:
QA76.76.C672
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105
SFML game development : learn how to use SFML 2.0 to develop your own feature-packed game
by
Moreira, Artur
Published 2013
Packt Pub.
Call Number:
QA76.76.C672
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106
Secrets of the PlayStation Portable
by
Durham, Joel
Published 2006
Peachpit Press
Call Number:
QA76.76.C672
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107
Story and simulations for serious games : tales from the trenches
by
Iuppa, Nicholas V.
Published 2007
Focal Press
Call Number:
QA76.9.C65
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108
Tabletop game design for video game designers
by
Ham, Ethan
Published 2016
Focal Press
Call Number:
QA76.76.C672
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109
Professional Windows Phone 7 game development : creating games using XNA Game Studio 4
by
Williams, Chris G.
Published 2011
Wiley Pub.
Call Number:
QA76.76.C672
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110
Sams teach yourself Unity 2018 game development in 24 hours
by
Geig, Mike
Published 2018
Sams
Call Number:
T385
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111
Sams teach yourself Unity game development in 24 hours
by
Tristem, Ben
,
Geig, Mike
Published 2016
Sams
Call Number:
T385
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112
Professional XNA programming : building games for Xbox 360 and Windows with XNA Game Studio 2.0
by
Nitschke, Benjamin
Published 2008
Wiley Pub.
Call Number:
QA76.76.C672
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113
Roguelike development with JavaScript : build and publish roguelike genre games with JavaScript and Phaser
by
Garzia, Andre Alves
Published 2020
Apress
Call Number:
QA76.76.C672
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114
Audio for games : planning, process, and production
by
Brandon, Alexander
Published 2005
New Riders Games
Call Number:
TK7881.4
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115
Beginning 3D game development with Unity 4 : all-in-one, multi-platform game development
by
Blackman, Sue
Published 2013
Apress
Call Number:
QA76.76.C672
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116
Beginning 3D game development with Unity : the world's most widely used multi-platform game engine
by
Blackman, Sue
Published 2011
Apress
Call Number:
QA76.76.C672
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117
Beginning 3D game programming
by
Miller, Tom
Published 2005
Sams
Call Number:
QA76.76.C672
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118
Augmented reality game development : create your own augmented reality games from scratch with Unity 5
by
Lanham, Micheal
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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119
Beginning PBR texturing : learn physically based rendering with allegorithmic's substance painter
by
Kumar, Abhishek
Published 2020
Apress
Call Number:
QA76.76.C672
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120
SFML game development by example : create and develop exciting games from start to finish using SFML
by
Pupius, Raimondas
Published 2015
Packt Publishing
Call Number:
QA76.76.C672
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794 - Indoor games of skill
745 - Decorative arts
203
500 - Natural sciences & mathematics
39
620 - Engineering & allied operations
18
384 - Communications; telecommunication
10
781 - General principles & musical forms
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658 - General management
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790 - Recreational & performing arts
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006 - Special computer methods
2
302 - Social interaction
2
001 - Knowledge
1
005 - Computer programming, programs & data
1
152 - Perception, movement, emotions & drives
1
153 - Mental processes & intelligence
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338 - Production
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741 - Drawing & drawings
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777 - [Unassigned]
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791 - Public performances
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793 - Indoor games & amusements
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Adams, Ernest
12
Doran, John P.
10
Manning, Jon
7
Thorn, Alan
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6
Buttfield-Addison, Paris
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3
Bond, Jeremy Gibson
3
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3
De Byl, Penny
3
DiMarzio, J. F.
3
Ferrone, Harrison
3
Geig, Mike
3
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3
Itterheim, Steffen
3
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3
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3
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Nixon, David
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2
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2
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2
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2
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2
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Green, Robert
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Kyaw, Aung Sithu
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