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|a 9784873116303
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050 |
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|a QA76.76.D47
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|a Fitzpatrick, Brian W.
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130 |
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|a Team geek
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245 |
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|a Team geek
|b Google no gīkutachi wa ika ni shite chīmu o tsukuru no ka
|c Brian W. Fitzpatrick, Ben Collins-Sussman ; Kado Masanori yaku
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246 |
3 |
1 |
|a Team geek
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250 |
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|a Shohan
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260 |
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|a Tōkyō-to Shinjuku-ku
|b Orairī Japan
|c 2013
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300 |
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|a 228 pages
|b illustrations
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|a Includes bibliographical references
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653 |
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|a Équipes de travail
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653 |
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|a Computer programming / Social aspects
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653 |
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|a Programmation (Informatique) / Aspect social
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653 |
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|a Programmation (Informatique) / Aspect psychologique
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653 |
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|a Interpersonal relations / http://id.loc.gov/authorities/subjects/sh85067484
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653 |
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|a Teams in the workplace / http://id.loc.gov/authorities/subjects/sh85148150
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653 |
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|a Computer programming / Psychological aspects
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700 |
1 |
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|a Collins-Sussman, Ben
|e author
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700 |
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|a Kado, Masanori
|e translator
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|a jpn
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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776 |
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|z 4873116309
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776 |
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|z 9784873116303
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856 |
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|u https://learning.oreilly.com/library/view/~/9784873116303/?ar
|x Verlag
|3 Volltext
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|a 331
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|a 658.4022
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|a 302
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|a 005.101/9
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|a In a perfect world, those who produce the best code are the most successful. But success also depends on how you work with people to get your job done. This book covers the basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. ... Writing software is a team sport, and human factors involved have as much influence on the outcome as technical factors. ...--From back cover
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