3D animation for the raw beginner using Autodesk Maya
"3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic...
Main Author: | |
---|---|
Format: | eBook |
Language: | English |
Published: |
Boca Raton, FL
CRC Press/Taylor and Francis Group
2019
|
Edition: | Second edition |
Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya
- The gold standard of polygon modeling and the nurbs alternative
- A focus on simplicity : a core set of modeling tools in an overwhelming app
- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow
- Advanced materials techniques : using Arnold mix materials and photoshop
- Advanced design techniques : modeling, composition, lighting, and materials
- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting
- Rendering and lights