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230908 ||| eng |
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|a 9781351172684
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|a 9781351172653
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|a 9781351172677
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|a 1351172670
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|a 9781351172660
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|a 1351172662
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|a 1351172654
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050 |
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4 |
|a TR897.72.M39
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100 |
1 |
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|a King, Roger
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|a 3D animation for the raw beginner using Autodesk Maya
|c Roger King
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250 |
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|a Second edition
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260 |
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|a Boca Raton, FL
|b CRC Press/Taylor and Francis Group
|c 2019
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300 |
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|a 1 online resource
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0 |
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|a An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights
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653 |
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|a Maya (Computer file) / fast
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653 |
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|a Affichage tridimensionnel / Manuels d'amateurs
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653 |
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|a PHOTOGRAPHY / Techniques / Cinematography & Videography / bisacsh
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653 |
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|a Computer animation / Amateurs' manuals
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653 |
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|a Three-dimensional display systems / fast
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653 |
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|a Animation par ordinateur / Manuels d'amateurs
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653 |
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|a Three-dimensional display systems / Amateurs' manuals
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653 |
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|a ART / Film & Video / bisacsh
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653 |
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|a Maya (Computer file) / Amateurs' manuals
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653 |
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|a Computer animation / fast
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041 |
0 |
7 |
|a eng
|2 ISO 639-2
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989 |
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|b OREILLY
|a O'Reilly
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015 |
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|a GBB8M9967
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024 |
8 |
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|a 10.1201/9781351172684
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776 |
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|z 1351172670
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|z 9780815388784
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|z 0815388799
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776 |
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|z 9781351172653
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|z 9780815388791
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776 |
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|z 1351172689
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776 |
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|z 1351172654
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776 |
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|z 9781351172677
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776 |
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|z 9781351172660
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776 |
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|z 9781351172684
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856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781351172660/?ar
|x Verlag
|3 Volltext
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082 |
0 |
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|a 770
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082 |
0 |
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|a 777/.7
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520 |
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|a "3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"--
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