The Oxford handbook of entertainment theory

This handbook provides a strong collection of communication- and psychology-based theories and models on media entertainment, which can be used as a knowledge resource for any academic and applied purpose. Its 41 chapters offer explanations of entertainment that audiences find in any kind of 'o...

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Bibliographic Details
Other Authors: Vorderer, Peter (Editor), Klimmt, Christoph (Editor)
Format: eBook
Language:English
Published: New York Oxford University Press 2021, 2021
Series:Oxford handbooks online / Oxford handbooks online
Subjects:
Online Access:
Collection: Oxford Handbook Online - Collection details see MPG.ReNa
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520 |a This handbook provides a strong collection of communication- and psychology-based theories and models on media entertainment, which can be used as a knowledge resource for any academic and applied purpose. Its 41 chapters offer explanations of entertainment that audiences find in any kind of 'old' and 'new' media, from classic novels to VR video games, from fictional stories to mediated sports. As becomes clear in this handbook, the history of entertainment research teaches us not to forget that even if a field is converging to a seemingly dominant perspective, paradigm, and methodology, there are more views, alternative approaches, and different yet equally illuminative ways of thinking about the field