Unity Networking Fundamentals Creating Multiplayer Games with Unity

Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP,...

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Bibliographic Details
Main Authors: Kelly, Sloan, Kumar, Khagendra (Author)
Format: eBook
Language:English
Published: Berkeley, CA Apress 2022, 2022
Edition:1st ed. 2022
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Chapter 1: Networking Concepts
  • Chapter 2: Serialization
  • Chapter 3: Restful APIs
  • Chapter 4: TCP Connections
  • Chapter 5: Networking Issues
  • Chapter 6: Develop Maze Shooter
  • Chapter 7:LAN Networking
  • Chapter 8: Servers