User experience re-mastered your guide to getting the right design
Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation throug...
Other Authors: | |
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Format: | eBook |
Language: | English |
Published: |
Burlington, MA
Morgan Kaufmann Publishers
2010
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Series: | The Morgan Kaufmann series in interactive technologies
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Includes bibliographical references and index
- Part I- Usability
- Chapter 1: Usability Engineering, by Jakob Nielsen
- Chapter 2: Usability for the Web, by Tom Brinck
- Chapter 3: Understanding Your Users, by Cathrine Courage
- Part II- Generating Ideas
- Chapter 4: Handbook of UCD Methods, by Chauncey Wilson
- Chapter 5: Sketching User Experiences, by Bill Buxton
- Chapter 6: The Persona Lifecycle, by John Pruitt
- Chapter 7: Effective Prototyping for Software Makers, by Jonathan Arnowitz
- Part III- Designing Your Site
- Chapter 8: User Interface Design and Evaluation, by Debbie Stone
- Part IV-Evaluation€ & Analysis
- Chapter 9: Evaluating Your Product, by Debbie Stone
- Chapter 10: Observing the User, by Mike Kuniavsky
- Chapter 11: User Interface Design and Evaluation, by Debbie Stone
- Chapter 12: User Interface Design and Evaluation, by Debbie Stone