The game audio tutorial a practical guide to sound and music for interactive games

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound des...

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Bibliographic Details
Main Author: Stevens, Richard
Other Authors: Raybould, Dave
Format: eBook
Language:English
Published: Amsterdam Boston 2011
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Table of Contents:
  • Basic training
  • How big is the truck?
  • Making it sound real
  • Music systems
  • Dialogue
  • Making it sound good
  • Advanced sound system design
  • Next steps
  • Includes bibliographical references and index