C♯ game programming cookbook for Unity 3D
"This book supplies a hands-on approach suitable for creating video games with the Unity game engine. The author's approachable writing style provides a solid base for experienced C♯ programmers to be able to make games with Unity3d and presents readers with a set of recipes for scripting...
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
Boca Raton, FL
CRC Press
2014
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Table of Contents:
- Introduction
- Making games the modular way
- Building the core game framework
- Player structure
- Recipes: Common components
- Building player movement controllers
- Weapon systems
- Recipe: Waypoints manager
- Recipe: Sound manager
- AI manager
- Menus and user interface
- Dish: Lazer blast survival
- Dish: Metal vehicle doom
- Dish: Making the game Tank battle
- Dish: Making the game Interstellar paranoids
- Final note