Beginning XNA 3.0 game programming from novice to professional

"This fast-paced introduction to XNA 3.0 and the C♯ language provides you with a quick-start guide to creating high-quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for...

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Bibliographic Details
Main Author: Lobão, Alexandre Santos
Format: eBook
Language:English
Published: Berkeley, CA Apress 2009
Series:The expert's voice in XNA
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:"This fast-paced introduction to XNA 3.0 and the C♯ language provides you with a quick-start guide to creating high-quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long you will have the skills to create smooth, professional-looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques. This book is for anyone approaching XNA programming for the Xbox 360 for the first time, whether they have experience programming computer games or not"--Resource description page
Physical Description:xxiv, 422 pages illustrations
ISBN:1430218185
9781430218180
1430218177