10 essentials for gamestorming

Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This lesson includes a list of the 10 essentials for gamestorming. It'...

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Bibliographic Details
Main Authors: Gray, David, Brown, Sunni (Author), Macanufo, James (Author)
Format: eBook
Language:English
Published: [Place of publication not identified] O'Reilly 2017
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This lesson includes a list of the 10 essentials for gamestorming. It's not an exhaustive list by any means, but rather a solid, dependable, basic toolkit. It's a list of tried-and-true methods: the 20% of the toolkit that you'll use 80% of the time. These are the methods we employ most often in our work, and they are also the things you will find most useful if you find yourself in a difficult meeting. If you practice and become comfortable with these 10things, you will be able to work your way through nearly any challenge
Item Description:"From Gamestorming by Dave Gray, Sunni Brown, & James Macanufo"--Cover. - Date of publication from resource description page. - "Lesson"--Cover
Physical Description:1 volume illustrations