Large Scale Collaborative Virtual Environments
Collaborative virtual environments are multi-user virtual realities which actively support communication and co-operation. This book addresses the theory, design, realisation and evaluation of such systems, with a particular emphasis on support for large numbers of distributed users. A broad approac...
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Format: | eBook |
Language: | English |
Published: |
London
Springer London
1999, 1999
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Edition: | 1st ed. 1999 |
Series: | Distinguished Dissertations
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Subjects: | |
Online Access: | |
Collection: | Springer Book Archives -2004 - Collection details see MPG.ReNa |
Table of Contents:
- 1. Introduction
- 1.1. Collaborative Virtual Environments
- 1.2. Issues of Scale
- 1.3. Approach
- 1.4. Thesis Structure and Reading Plan
- 2. CVEs: a Review
- 2.1. CSCW
- 2.2. Multi-user Virtual Reality
- 2.3. Summary
- 3. The Spatial Model of Interaction
- 3.1. Motivations
- 3.2. The Model
- 3.3. Extensions and Developments
- 3.4. Demonstrations and Examples
- 4. MASSIVE-1
- 4.1. User Interface
- 4.2. Tools
- 4.3. Distribution Model
- 4.4. Implementation Overview
- 5. Direct Awareness
- 5.1. Implementation
- 5.2. In Use
- 5.3. Evaluation
- 5.4. Summary and Conclusions
- 6. Spatial Trading
- 6.1. Implementation
- 6.2. Use
- 6.3. Evaluation
- 6.4. Summary and Conclusions
- 7. Third Party Objects
- 7.1. Theory
- 7.2. Examples
- 7.3. Exploitability
- 7.4. Summary
- 8. MASSIVE-2
- 8.1. User Interface
- 8.2. Third Party Objects
- 8.3. Distribution Model
- 8.4. Implementation Overview
- 9. Contextualised Awareness
- 9.1. Implementation
- 9.2. Use
- 9.3. Evaluation
- 9.4. Summary
- 10. Awareness Driven Communication
- 10.1. Implementation
- 10.2. Use
- 10.3. Evaluation
- 10.4. Summary and Conclusions
- 11. Conclusions
- 11.1. Summary
- 11.2. Main Contributions
- 11.3. Reflection
- Appendix A. User Profiling
- A. 1. Data Sources
- A.1.1. MASSIVE-1 Log Files
- A. 1.2. Network Traffic Data
- A.2. Movement
- A.2.1. Time Spent Moving
- A.2.2. Group World Transitions
- A.2.3. Returning to Worlds
- A.3. Audio
- A.3.1. Network Audio Data
- A.3.2. Visual “Mouth” Data
- A.3.3. Audio Data Conclusions
- Appendix B. Exploitation and Dissemination
- B.1. Primary Publications
- B.2. Secondary Publications
- B.3. Project Input
- References