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140122 ||| eng |
020 |
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|a 9781430207245
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100 |
1 |
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|a Weller, David
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245 |
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|a Beginning .NET Game Programming in VB .NET
|h Elektronische Ressource
|c by David Weller, Alexandre Santos Lobao, Ellen Hatton
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250 |
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|a 1st ed. 2004
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260 |
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|a Berkeley, CA
|b Apress
|c 2004, 2004
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300 |
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|a XXVI, 440 p. 144 illus
|b online resource
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505 |
0 |
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|a 1 .Nettrix: GDI+ and Collision Detection -- 2 .Netterpillars: Artificial Intelligence and Sprites -- 3 Managed DirectX First Steps: Direct3D Basics and DirectX vs. GDI+ -- 4 Space Donuts: Sprites Revisited -- 5 Spacewar! -- 6 Spacewar3D: Meshes and Buffers and Textures, Oh My! -- 7 Adding Visual Effects to Spacewar3D -- Epilogue Taking Your Next Steps -- Bonus Chapter Porting .Nettrix to Pocket PC -- Appendix A Suggested Reading -- Appendix B Motivations in Games -- Appendix C How Do I Make Games? -- Appendix D Guidelines for Developing Successful Games
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653 |
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|a Software engineering
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653 |
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|a Software Engineering
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653 |
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|a Computer games / Programming
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653 |
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|a Game Development
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700 |
1 |
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|a Santos Lobao, Alexandre
|e [author]
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700 |
1 |
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|a Hatton, Ellen
|e [author]
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041 |
0 |
7 |
|a eng
|2 ISO 639-2
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989 |
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|b SBA
|a Springer Book Archives -2004
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028 |
5 |
0 |
|a 10.1007/978-1-4302-0724-5
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856 |
4 |
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|u https://doi.org/10.1007/978-1-4302-0724-5?nosfx=y
|x Verlag
|3 Volltext
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082 |
0 |
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|a 794.815
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520 |
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|a This highly-anticipated title provides a clear introduction to game programming for VB .NET programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds. Code examples are actually complete games, and include .Nettrix , .Netterpillars, River Pla.NET, Magic KindergarteN., D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars
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