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Pharr, Matt
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Matt Pharr
Matt Pharr
is an American
computer graphics
researcher and writer, and one of the primary originators of the
physically based rendering
process. His research focuses on
rendering
algorithm
s,
graphics processing unit
s, as well as
scientific illustration
and
visualization
.
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1
Physically based rendering : from theory to implementation
by
Pharr
,
Matt
Published 2010
Morgan Kaufmann
Call Number:
T385
Read Now
2
GPU gems 2 : programming techniques for high-performance graphics and general-purpose computation
by
Pharr
,
Matt
Published 2005
Addison-Wesley
Call Number:
T385
Read Now
3
Physically based rendering : from theory to implementation
by
Pharr
,
Matt
,
Humphreys, Greg
,
Jakob, Wenzel
Published 2017
Morgan Kaufmann
Call Number:
T385
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