Search alternatives:
games » james

21
by Craven, Paul Vincent
Published 2016
Apress, Distributed to the Book trade worldwide by Springer Science+Business Media
Table of Contents: .... Quiz Games and If Statements -- 4. Guessing Games with Random Numbers and Loops -- 5. Introduction...

22
by Salin, Louis
Published 2022
Apress
Subjects: ...Video games / Programming / fast...

23
by De Byl, Penny
Published 2022
Packt Publishing
Table of Contents: ... -- Graphics and game engine components -- Let's light it up! -- Updating and drawing the graphics environment...

24
by Ham, Ethan
Published 2016
Focal Press
Table of Contents: ... -- 12. Balance -- 13. Turns, ticks, & time -- 14. Designing autonomy -- 15. Prototyping video games...

25
by DaGraça, Micael
Published 2017
Packt Publishing
Table of Contents: ... history of and solutions to game AI -- Enemy AI in video games -- From simple to smart and human-like AI...

26
by Morrison, Michael
Published 2003
Sams Pub.
Subjects: ...Video games / Programming / fast...

27
by Nardone, Massimo, Silva, Vladimir
Published 2015
Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York
Table of Contents: ...At a Glance; Introduction; Chapter 1: Welcome to Android Gaming; Setting Up Your Machine; Download...

28
by Carless, Simon
Published 2004
O'Reilly
Table of Contents: ...Playing classic games -- Playing portably -- Playing well with others -- Playing with hardware...

29
by James, Derek
Published 2013
Wiley
Table of Contents: ...Introduction -- Adopting the Android gaming mindset -- Starting to program -- Making your first...

30
by Adams, Ernest
Published 2012
New Riders
Subjects: ...Video games / Programming / fast...

31
by Miles, Rob
Published 2011
Microsoft Press
Subjects: ...Video games / Programming / fast...

32
by Davison, Andrew
Published 2005
O'Reilly Media
Subjects: ...Video games / Programming / fast...

33
by Burgun, Keith
Published 2015
Focal Press
Subjects: ...Video games / Programming / fast...

34
by Shpigor, Ilya
Published 2018
Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York
Table of Contents: ...1. Bots Overview -- 2. Clicker Bots -- 3. In-Game Bots -- 4. Out-Game Bots -- 5. Extra Techniques --...

35
by Stagner, Alan R.
Published 2013
Packt Pub.
Subjects: ...Video games / Programming / fast...

36
by Horton, John
Published 2019
Packt Publishing, Limited.
Table of Contents: ...Beginning C++ game programming: learn to program with C++ by building fun games, Second edition...

37
by Sobkowicz, Mark
Published 2015
Pragmatic Bookshelf
Subjects: ...Video games / Programming / fast...

38
by Cunningham, Mark
Published 2020
Apress
Subjects: ...Video games / Programming / fast...

39
Published 2022
Pragmatic AI Solutions
Subjects: ...Video games / Programming / fast...

40
by Moore, Michael E.
Published 2011
A K Peters/CRC Press
Subjects: ...Video games / Programming / fast...