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21
by Waters, Dan
Published 2009
Apress
Table of Contents: ...Preliminary; Getting Started; Introduction to XNA Game Studio 3.0; Game Content; Developing...

22
by Sapio, Francesco
Published 2015
Packt Publishing
Table of Contents: ... to the slider; Making UI elements affected by different lights; Making a draggable panel; Making a resizable...

23
Published 2021
Springer International Publishing
Table of Contents: ... in Local Governments -- Orpheus: A Voice-Controlled Game to Train Pitch Matching -- Influence of a Video...

24
Published 2016
Springer International Publishing
Table of Contents: ... of Evaluation in the context of digital games -- Affective Involvement in Digital Games -- PART II - Emotion...

25
Published 2009
Springer Berlin Heidelberg
Table of Contents: ... Simulation -- Behaviour and Affect -- Applying Affect Recognition in Serious Games: The PlayMancer Project...

26
Published 2008
Springer Berlin Heidelberg
Table of Contents: ... Devices -- Affect and Gaming -- Dynamic Game Balancing by Recognizing Affect -- Alone or Together...

27
Published 2020
Springer International Publishing
Table of Contents: ...The Relation between Video Game Experience and Children's Attentional Networks -- Can Video Game...

28
by Jones, Steven E.
Published 2013
Taylor & Francis
Subjects: ...video game studies...

29
Published 2008
Springer Berlin Heidelberg
Table of Contents: ... Centre Advisors Fight Stress -- Feasibility of Personalized Affective Video Summaries -- Acoustic Emotion...

30
by Botkin, Daniel B.
Published 2021
Henry Stewart Talks
Table of Contents: ... conditions -- Niches -- Symbiosis -- Predation, latitude moderate disturbances affect biodiversity...

31
Published 2011
Springer New York
Table of Contents: ... acquisition for adaptive game AI -- Game AI as Storytelling -- Affective Interactive Narrative -- Virtual...

32
Published 2024
Springer International Publishing
Table of Contents: ... of Alienation in Video Games -- Domain-specific Choices Affecting Design Effort in Gamification -- Educational...

33
Published 2023
Springer New York
Table of Contents: ... it? -- 11. Video Games for Players with Visual Disabilities...

34
Published 2017
Springer Nature Singapore
Table of Contents: ... Storytelling Paradigms and Representations: A Humanities-based Perspective -- Video Gaming on Ad Hoc Networks...

35
Published 2019
Springer International Publishing
Table of Contents: ... Using Games and Gamification Tools in Nordic Schools? -- Evolving Playful and Creative Activities When...

36
by Caracciolo, Marco
Published 2022
Bloomsbury Academic
Subjects: ...video games...

37
by Heisterberg, Rodney J.
Published 2014
John Wiley & Sons, Inc.
Table of Contents: ...Creating Business Agility: How Convergence of Cloud, Social, Mobile, Video, and Big Data Enables...

38
by Fernández-Martín, Francisco D.
Published 2022
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...learning through video games...

39
by Lopez-Fernandez, Olatz
Published 2019
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...pathological video-game use...

40
by Whang, Mincheol
Published 2023
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...multimodal affective computing...