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1
Sound and music for
games
: the basics of digital audio for video games
by
Ciesla, Robert
Published 2022
Apress
Table of Contents:
“
... for
video
games
-- Selling and licensing...
”
Call Number:
GV1469.34.S68
Read Now
2
Beginning
game
development with Godot : learn to create and publish your first 2D platform game
by
Dhule, Maithili
Published 2022
Apress
Table of Contents:
“
...: Designing the
Game
GUI -- Chapter 10:
Publishing
your
Game
...
”
Call Number:
GV1469.3
Read Now
3
Game
development with Mono
Game
: build a 2D game using your own reusable and performant game engine
by
Salin, Louis
Published 2022
Apress
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
QA76.76.C672
Read Now
4
Game
Development with
Game
Maker Studio 2 : Make Your Own Games with GameMaker Language
by
Cossu, Sebastiano M.
Published 2019
Apress L.P.
Table of Contents:
“
...; Enemies;
Game
modes; Level 1; Level 2; Similar
games
and influences; Target audience; Assets; Sounds...
”
Call Number:
QA76.76.C672
Read Now
5
Online Computer and
Video
Games
Published 2005
OECD Publishing
“
...The computer and
video
game
industry study analyses changing value chains and business models...
”
Read Now
6
Emotion in
Video
Game
Soundtracking
Published 2018
Springer International Publishing
Table of Contents:
“
... Controllers, Sound, and Music in
Video
Games
-- 9 Future: Repurposing music according to individual...
”
Read Now
7
Universal Design in
Video
Games
: Active Participation Through Accessible Play
by
Palmquist, Adam
,
Jedel, Izabella
,
Goethe, Ole
Published 2024
Springer International Publishing
Table of Contents:
“
... the Attainability of the
Video
Game
Experience -- Assistive Technologies for Attainable
Gaming
Experiences -- Design...
”
Read Now
8
Producing
games
: from business and budgets to creativity and design
by
Cohen, D. S.
Published 2009
Focal Press
Table of Contents:
“
...Intro: So You Want to be a
Video
Game
Producer -- Sect. 1. What is a
Video
Game
Producer? -- 1...
”
Call Number:
QA76.76.C672
Read Now
9
Game
design secrets : do what you never thought possible to market and monetize your iOS, Facebook, and Web games
by
Au, Wagner James
Published 2012
John Wiley & Sons
Subjects:
“
...
GAMES
/
Video
& Electronic / bisacsh...
”
Call Number:
GV1469.3
Read Now
10
Haxe
game
development essentials : create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine
by
McCurdy, Jeremy
Published 2015
Packt Publishing
Table of Contents:
“
... -- Building the StringIDs class -- Replacing strings -- Updating MenuState -- Updating
Game
HUD -- Updating...
”
Call Number:
GV1469.3
Read Now
11
This
gaming
life : travels in three cities
by
Rossignol, Jim
Published 2008
University of Michigan Press
Table of Contents:
“
...London -- How
games
make gamers -- The big smoke -- Seoul -- A gamers' world -- Propagandists...
”
Call Number:
GV1469.34.S52
Read Now
12
Polished
game
development : from first steps to final release
by
Goodwin, Steven
Published 2016
Apress, Springer Science+Business Media New York
Table of Contents:
“
...1. Introduction to
Game
Polish -- 2. The Essentials -- 3. Gameplay -- 4.
Game
Balancing -- 5. User...
”
Call Number:
QA76.76.C672
Read Now
13
Building
Games
with Flutter : the Ultimate Guide to Creating Multiplatform Games Using the Flame Engine in Flutter 3
by
Teale, Paul
Published 2022
Packt Publishing, Limited
Table of Contents:
“
...
game
-- Adding the
game
loop -- Update -- Render -- Working with components -- Flame
Game
-- Converting...
”
Call Number:
QA76.76.C672
Read Now
14
HTML5
game
development with
Game
Maker
by
Elliott, Jason Lee
Published 2013
Packt Publishing
Table of Contents:
“
...Getting to know the studio with your first
game
-- Triple 'A'
games
: art and audio -- Shoot 'em up...
”
Call Number:
QA76.76.C672
Read Now
15
History of the Japanese
Video
Game
Industry
by
Koyama, Yusuke
Published 2023
Springer Nature Singapore
Table of Contents:
“
... The Birth of Computer
Games
:Prehistory of Japanese
video
game
industry -- Chapter 3 Arcade
Games
(1) From...
”
Read Now
16
The Art of Adaptation in Film and
Video
Games
by
Thomas, Christian
Published 2022
MDPI - Multidisciplinary Digital Publishing Institute
Subjects:
“
...
video
games
...
”
Read Now
17
Game
sound : an introduction to the history, theory, and practice of video game music and sound design
by
Collins, Karen
Published 2008
MIT Press
Subjects:
“
...
Video
game
music / History and criticism...
”
Call Number:
ML3540.7
Read Now
18
Learn Unity
game
development : build six games with Unity 2023
Published 2023
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
19
Game
physics cookbook : discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games
by
Szauer, Gabor
Published 2017
Packt Publishing
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
QA76.76.C672
Read Now
20
Unreal Engine 5 : blueprints game developer masterclass
Published 2023
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
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10
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