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video games
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1
The Chinese
Video
Game
Industry
Published 2024
Palgrave Macmillan
Table of Contents:
“
... University) -- 3. “
From
Game
Addiction to
Game
Culture: The Panorama of Chinese
Video
Game
Research” (Jing...
”
Read Now
2
The
video
games
textbook : history, business, technology
by
Wardyga, Brian J.
Published 2023
CRC Press
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
GV1469.3
Read Now
3
Game
art : art from 40 video games and interviews with their creators
by
Sainsbury, Matt
Published 2015
No Starch Press
Table of Contents:
“
...Acknowledgments ; Contents ; Foreword ; Preface; Beautiful
Games
; Serenity and Wonder ; Telling a...
”
Call Number:
GV1469.3
Read Now
4
History of the Japanese
Video
Game
Industry
by
Koyama, Yusuke
Published 2023
Springer Nature Singapore
Table of Contents:
“
... The Birth of Computer
Games
:Prehistory of Japanese
video
game
industry
-- Chapter 3 Arcade
Games
(1)
From
...
”
Read Now
5
Postmortems
from
Game
developer
by
Grossman, Austin
Published 2003
CMP Books
Table of Contents:
“
...Front Cover; Postmortems
from
Game
Developer; Copyright Page; Table of Contents; Introduction: Tales...
”
Call Number:
QA76.76.C672
Read Now
6
Cinematic
game
secrets for creative directors and producers : inspired techniques from industry legends
by
Newman, Rich
Published 2009
Focal Press/Elsevier
Table of Contents:
“
...; Introduction; Part 1
GAME
INDUSTRY
PRIMER; Part 2 INCORPORATING CINEMATIC SKILLS; Part 3 CREATING YOUR OWN...
”
Call Number:
GV1469.3
Read Now
7
In-
game
: from immersion to incorporation
by
Calleja, Gordon
Published 2011
MIT Press
Subjects:
“
...
Video
games
/ Psychological aspects...
”
Call Number:
GV1469.34.P79
Read Now
8
Emotion in
Video
Game
Soundtracking
Published 2018
Springer International Publishing
Table of Contents:
“
... (BCMI) -- 7 When the Soundtrack is the
Game
:
from
Audio-
games
to
Gaming
the Music -- 8 Motion...
”
Read Now
9
Vintage
games
: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time
by
Loguidice, Bill
Published 2009
Focal Press/Elsevier
Table of Contents:
“
...Alone in the Dark (1992): The Polygons of Fear; Castle Wolfenstein (1981): Achtung! Stealth
Gaming
...
”
Call Number:
GV1469.3
Read Now
10
Gaming
hacks
by
Carless, Simon
Published 2004
O'Reilly
Table of Contents:
“
...Playing classic
games
-- Playing portably -- Playing well with others -- Playing with hardware...
”
Call Number:
QA76.76.C672
Read Now
11
A practical guide to indie
game
marketing
by
Dreskin, Joel
Published 2016
CRC Press
Subjects:
“
...
Video
games
industry
...
”
Call Number:
HD9993.E452
Read Now
12
Introduction to
video
game
engine development : learn to design, implement, and use a cross-platform 2D game engine
by
Brusca, Victor G.
Published 2021
Apress
Table of Contents:
“
...: Animation Classes -- Chapter 8:
Game
Screen Classes -- Chapter 9: MmgCore API Introduction -- Chapter 10...
”
Call Number:
QA76.76.C672
Read Now
13
Games
as a service : how free2play design can make better games
by
Clark, Oscar
Published 2014
Focal Press
Table of Contents:
“
...1. Introduction -- 2. What is a
game
? -- 3. The anatomy of play -- 4. Player lifecycle -- 5...
”
Call Number:
GV1469.15
Read Now
14
Introduction to
Video
Game
Engine Development : Learn to Design, Implement, and Use a Cross-Platform 2D Game Engine
by
Brusca, Victor G.
Published 2021
Apress
Table of Contents:
“
...: Animation Classes -- Chapter 8:
Game
Screen Classes -- Chapter 9: MmgCore API Introduction -- Chapter 10...
”
Read Now
15
Writing interactive music for
video
games
: a composer's guide
by
Sweet, Michael
Published 2015
Addison-Wesley
Subjects:
“
...
Video
game
music / Instruction and study...
”
Call Number:
MT64.V53
Read Now
16
Game
design secrets : do what you never thought possible to market and monetize your iOS, Facebook, and Web games
by
Au, Wagner James
Published 2012
John Wiley & Sons
Subjects:
“
...
GAMES
/
Video
& Electronic / bisacsh...
”
Call Number:
GV1469.3
Read Now
17
Fundamentals of
game
design
by
Adams, Ernest
Published 2010
New Riders
Table of Contents:
“
...
Games
and
video
games
-- Design components and processes --
Game
concepts --
Game
worlds...
”
Call Number:
QA76.76.C672
Read Now
18
The way we play : theory of game design
by
Killick, Michael
Published 2022
Apress
Table of Contents:
“
...Chapter 1: Your Design Journey Begins -- Chapter 2: Under the Hood -- Chapter 3:
From
Paper...
”
Call Number:
GV1469.3
Read Now
19
Atari to Zelda : Japan's video games in global contexts
by
Consalvo, Mia
Published 2016
MIT Press
Subjects:
“
...
Video
games
industry
/ Japan...
”
Call Number:
GV1469.3
Read Now
20
Introduction to
game
design, prototyping, and development : from concept to playable game with Unity and C#
by
Bond, Jeremy Gibson
Published 2018
Addison-Wesley
Table of Contents:
“
... and
Game
Balance ; 12. Puzzle Design ; 13. Guiding the Player ; 14. The Digital
Game
Industry
-- Part II...
”
Call Number:
QA76.76.C672
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