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1
Creating business agility : how convergence of cloud, social, mobile, video, and big data enables competitive advantage
by
Heisterberg, Rodney J.
Published 2014
John Wiley & Sons, Inc.
Table of Contents:
“
...Creating Business Agility: How Convergence of Cloud, Social, Mobile,
Video
, and Big Data Enables...
”
Call Number:
HD45
Read Now
2
Emotion in
Games
: Theory and Praxis
Published 2016
Springer International Publishing
Table of Contents:
“
... Modelling and
Affect
-Driven
Adaptation
-- Multimodal sensing in
affective
gaming
-- Emotion Modelling via...
”
Read Now
3
Motion in
Games
: Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009
Published 2009
Springer Berlin Heidelberg
Table of Contents:
“
... Simulation -- Behaviour and
Affect
-- Applying
Affect
Recognition in Serious
Games
: The PlayMancer Project...
”
Read Now
4
Fun and
Games
: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings
Published 2008
Springer Berlin Heidelberg
Table of Contents:
“
... Devices --
Affect
and
Gaming
-- Dynamic
Game
Balancing by Recognizing
Affect
-- Alone or Together...
”
Read Now
5
HCI in
Games
...
Published 2020
Springer International Publishing
Table of Contents:
“
...The Relation between
Video
Game
Experience and Children's Attentional Networks -- Can
Video
Game
...
”
Read Now
6
User Modeling,
Adaptation
, and Personalization : 18th International Conference, UMAP 2010, Big Island, HI, USA, June 20-24, 2010, Proceedings
Published 2010
Springer Berlin Heidelberg
Table of Contents:
“
... Concept-Based User Modeling Improve
Adaptive
Visualization? -- Interweaving Public User Profiles...
”
Read Now
7
Artificial Intelligence for Computer
Games
Published 2011
Springer New York
Table of Contents:
“
... acquisition for
adaptive
game
AI --
Game
AI as Storytelling --
Affective
Interactive Narrative -- Virtual...
”
Read Now
8
Emotion Intelligence Based on Smart Sensing
by
Whang, Mincheol
Published 2023
MDPI - Multidisciplinary Digital Publishing Institute
Subjects:
“
...multimodal
affective
computing...
”
Read Now
9
Emotion Intelligence Based on Smart Sensing
by
Whang, Mincheol
Published 2023
MDPI - Multidisciplinary Digital Publishing Institute
Subjects:
“
...multimodal
affective
computing...
”
Read Now
10
Proceedings of ELM 2022 : Theory, Algorithms and Applications
Published 2024
Springer Nature Switzerland
Table of Contents:
“
... memory-efficient algorithm for Extreme Learning Machines based on Spark -- Does streaming
affect
video
...
”
Read Now
11
New Trends in Image Analysis and Processing – ICIAP 2017 : ICIAP International Workshops, WBICV, SSPandBE, 3AS, RGBD, NIVAR, IWBAAS, and MADiMa 2017, Catania, Italy, September 11-1...
Published 2017
Springer International Publishing
Table of Contents:
“
... in the Roto-Translation Group -- High-Pass Learning Machine: An Edge Detection Approach --
Adaptive
Motion...
”
Read Now
12
MultiMedia Modeling : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part II
Published 2020
Springer International Publishing
Table of Contents:
“
... Networks -- Global
Affective
Video
Content Regression Based on Complementary Audio-Visual Features --...
”
Read Now
13
Entertainment Computing - ICEC 2007 : 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings
Published 2007
Springer Berlin Heidelberg
Table of Contents:
“
... -- Session 2: Computer
Games
-- Identification with the Player Character as Determinant of
Video
Game
...
”
Read Now
14
Advances in Mobile Computing and Multimedia Intelligence : 21st International Conference, MoMM 2023, Denpasar, Bali, Indonesia, December 4–6, 2023, Proceedings
Published 2023
Springer Nature Switzerland
Table of Contents:
“
... in Children with ADHD -- Wearable Device Supporting Light/Dark
Adaptation
-- Image and
Video
Processing: Face...
”
Read Now
15
Probing Experience : From Assessment of User Emotions and Behaviour to Development of Products
Published 2008
Springer Netherlands
Table of Contents:
“
... Assessment of Industrial Products -- Measuring Experiences in
Gaming
and TV Applications -- Sensing
Affective
...
”
Read Now
16
Transactions on Edutainment IV
Published 2010
Springer Berlin Heidelberg
Table of Contents:
“
... Interaction -- Phone, Email and
Video
Interactions with Characters in an Epidemiology
Game
: Towards...
”
Read Now
17
Brain Function Assessment in Learning : First International Conference, BFAL 2017, Patras, Greece, September 24-25, 2017, Proceedings
Published 2017
Springer International Publishing
Table of Contents:
“
... Tracing --
Game
Experience and Brain Based Assessment of Motivational Goal Orientations in
Video
Games
...
”
Read Now
18
Pervasive Computing Paradigms for Mental Health : 7th International Conference, MindCare 2018, Boston, MA, USA, January 9–10, 2018, Proceedings
Published 2018
Springer International Publishing
Table of Contents:
“
...Psychophysiological Specificity of Four Basic Emotions through Autobiographical Recall and
Videos
...
”
Read Now
19
Advances in Web Based Learning - ICWL 2008 : 7th International Conference, Jinhua, China, August 20-22, 2008, Proceedings
Published 2008
Springer Berlin Heidelberg
Table of Contents:
“
... with
Game
-Based Digital Learning --
Game
-Based Learning -- Interactive
Video
Game
Platform for
Game
-Based...
”
Read Now
20
Human-Computer Interaction : Second IFIP TC 13 Symposium, HCIS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010, Proceedings
Published 2010
Springer Berlin Heidelberg
Table of Contents:
“
... Educational Computer
Games
-- Investigating Sociability and
Affective
Responses of Elderly Users through...
”
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