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games » names

21
by Buttfield-Addison, Paris
Published 2019
O'Reilly
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

22
by Hauser, Elliot
Published 2015
O'Reilly
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

23
by Svekis, Laurence
Published 2021
Packt Publishing
Subjects: ...streaming video / aat...

24
by Wassell, Shaun
Published 2020
Addison-Wesley Professional
Subjects: ...streaming video / aat...

25
by Wassell, Shaun
Published 2020
Addison-Wesley Professional
Subjects: ...streaming video / aat...

26
Published 2016
O'Reilly Media, Inc.
Subjects: ...streaming video / aat...

27
by Lever, Nik
Published 2019
Packt Publishing
Subjects: ...streaming video / aat...

28
by Balakrishnan Nair, Suryakumar
Published 2015
Packt Publishing
Table of Contents: ... data; Summary; Chapter 5: Making a Scene; Creating game objects; The rock object...

29
by Wassell, Shaun
Published 2021
Addison-Wesley Professional
Subjects: ...streaming video / aat...

30
by Canvas, Cerulean
Published 2020
Packt Publishing
Subjects: ...streaming video / aat...

31
by Warrier, Ajay
Published 2021
Packt Publishing
Subjects: ...streaming video / aat...

32
by Lizarazo, Juan
Published 2021
Packt Publishing
Subjects: ...streaming video / aat...

33
by Loguidice, Bill
Published 2014
Que
Subjects: ...Xbox One (Video game console) / http://id.loc.gov/authorities/subjects/sh2014000242...

34
by Newton, Peter L., Feng, Jie
Published 2016
Packt Publishing
Table of Contents: ... distribution; Non-uniform distribution; RandomStream in Unreal Engine 4; The plan; Adding Wander; Setting up...

35
by Whye, J. A.
Published 2013
InfiniteSkills
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

36
by Freeman, Jesse
Published 2014
O'Reilly Media
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

37
by Wysota, Witold, Haas, Lorenz
Published 2016
Packt Publishing
Table of Contents: ...; Designing GUIs; Time for action -- designing the game configuration dialog; Time for action -- polishing...

38
by Márquez, David Saltares
Published 2014
Packt Publishing
Table of Contents: ... and File I/O; Introduction; Playing short sound effects; Audio streaming for background music; Optimizing...

39
by Lee, Joanna
Published 2016
Packt Publishing
Table of Contents: ... of Contents; Preface; Chapter 1: An Overview of Unreal Engine; What goes into a game?; What is a game engine...

40
by Horton, John
Published 2024
Packt Publishing Ltd.
Table of Contents: ...Understanding screen and internal coordinates -- Getting started with coding the game -- Making...