81
by Watkins, Ryan
Published 2016
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

82
by Carzo, Domenico
Published 2002
Guerini e associati
Subjects: ...Video games / Social aspects...

83
by Camille, Hayley
Published 2016
Que
Subjects: ...Skylanders, superchargers (Video game) / fast...

84
by Consalvo, Mia
Published 2016
MIT Press
Subjects: ...Video games industry / Japan...

85
by Sylvester, Tynan
Published 2013
O'Reilly Media
Subjects: ...Video games / Psychological aspects / fast...

86
by Sharp, John
Published 2014
Addison Wesley
Subjects: ...Video games / Design / fast / (OCoLC)fst01166425...

87
by Manning, Jon
Published 2017
O'Reilly
Subjects: ...Video games / Design / fast...

88
by Hoey, Patrick
Published 2015
Packt Publishing
Table of Contents: ...-level event-based loop; The high-level game loop for a graphic-based video game...

89
by Johnson, Jeff
Published 2023
Packt Publishing, Limited
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

90
Published 2023
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

91
by Sicart, Miguel
Published 2013
The MIT Press
Subjects: ...Video game design...

92
by Consalvo, Mia
Published 2007
MIT Press
Subjects: ...Cheating at video games...

93
by Cohen, D. S.
Published 2009
Focal Press
Table of Contents: ...Intro: So You Want to be a Video Game Producer -- Sect. 1. What is a Video Game Producer? -- 1...

94
by Manning, Jon, Nugent, Tim, Fenwick, Paul, Allan, Alasdair
Published 2016
O'Reilly Media
Subjects: ...Video Games...

95
by Carter, Chad
Published 2009
Sams Pub.
Subjects: ...Video Games...

96
by Adams, Ernest
Published 2014
New Riders
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

97
by Comm, Joel
Published 2014
Que
Subjects: ...Video Games...

98
by Comm, Joel
Published 2014
Que Publishing
Subjects: ...Video Games...

99
by Moltz, John
Published 2014
Peachpit Press
Subjects: ...Video Games...

100
by Adams, Ernest
Published 2010
New Riders
Table of Contents: ...Games and video games -- Design components and processes -- Game concepts -- Game worlds...