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dewey-ones:"794 - Indoor games of skill"
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1
Creating
emotion
in games : the craft and art of emotioneering
by
Freeman, David
Published 2004
New Riders
“
...An introduction to emotioneering explains how to create an
emotional
immersion and involvement...
”
Call Number:
QA76.76.C672
Read Now
2
Playful virtual violence : an ethnography of emotional practices in video games
by
Bareither, Christoph
Published 2020
Cambridge University Press
Subjects:
“
...
Emotions
/ Anthropological aspects...
”
Call Number:
GV1469.34.P79
Read Now
3
Unofficial minecraft life hacks lab for kids : How to Stay Sharp, Have Fun, Avoid Bullies, and Be the Creative Ruler of Your Universe
by
Clarke, Adam
Published 2019
Quarry Books
Subjects:
“
...
Emotional
intelligence / Juvenile literature...
”
Call Number:
GV1469.35.M535
Read Now
4
Achievement relocked : loss aversion and game design
by
Engelstein, Geoffrey
Published 2020
The MIT Press
“
... can use to elicit particular
emotions
in players. Engelstein connects the psychology of loss aversion...
”
Call Number:
GV1469.3
Read Now
5
Virtual character design : for games and interactive media
by
Sloan, Robin J. S.
Published 2015
CRC Press LLC
Table of Contents:
“
..., and Transformation; Chapter 4: Personality,
Emotion
, and Expression; Chapter 5: Context, Story, and Gameplay; Chapter...
”
Call Number:
GV1469.34.C48
Read Now
6
Silent hill : the terror engine
by
Perron, Bernard
Published 2011
University of Michigan Press
“
...
emotions
elicited by the games to explore the specific fears survival horror games are designed to provoke...
”
Call Number:
GV1469.35.S54
Read Now
7
Beyond choices : the design of ethical gameplay
by
Sicart, Miguel
Published 2013
The MIT Press
“
... to evoke specific
emotions
; games that engage players ethically, Sicart argues, enable us to explore...
”
Call Number:
GV1469.34.C67
Read Now
8
Interactive storytelling for video games : a player-centered approach to creating memorable characters and stories
by
Lebowitz, Josiah
Published 2011
Focal Press
Table of Contents:
“
...: Making Stories
Emotional
-- 6: Defining Interactive and Player-Driven Storytelling -- 7: Fully...
”
Call Number:
GV1469.34.A97
Read Now
9
100 principles of game design
by
Despain, Wendy
Published 2013
New Riders
Table of Contents:
“
... ; Prisoner's dilemma ; Puzzle development ; Rock, paper, scissors ; Seven universal
emotions
; Skinner box...
”
Call Number:
QA76.76.C672
Read Now
10
Transgression in games and play
Published 2018
MIT Press
“
... practices can be at once playful and violations of social etiquette; investigate players'
emotional
...
”
Call Number:
GV1469.34.S52
Read Now
11
Roguelike Development with JavaScript : Build and Publish Roguelike Genre Games with JavaScript and Phaser
by
Garzia, Andre Alves
Published 2020
Apress
“
... design skills such as what makes dungeons fun and how to evoke an
emotion
in your game. Roguelikes...
”
Read Now
12
Roguelike development with JavaScript : build and publish roguelike genre games with JavaScript and Phaser
by
Garzia, Andre Alves
Published 2020
Apress
“
... an
emotion
in your game. Roguelikes are very popular with indie developers because of their focus on gameplay...
”
Call Number:
QA76.76.C672
Read Now
13
UNITY 3D GAME DEVELOPMENT : designed for passionate game developers, engineered to build professional games
by
DAVIS, ANTHONY.
Published 2022
PACKT PUBLISHING LIMITED
Call Number:
QA76.76.C672
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
745 - Decorative arts
5
152 - Perception, movement, emotions & drives
1
Language
English
13
Collection
O'Reilly
7
MIT Press eBook Archive
3
Cambridge Books Online
1
JSTOR Open Access Books
1
Springer eBooks 2005-
1
Author
Garzia, Andre Alves
2
Acosta, Keyvan
1
Baptiste, Travis
1
Bareither, Christoph
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Clarke, Adam
1
Craig, Russell
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DAVIS, ANTHONY
1
Despain, Wendy
1
Engelstein, Geoffrey
1
Freeman, David
1
Jorgensen, Kristine
1
Karlsen, Faltin
1
Klug, Chris
1
Lebowitz, Josiah
1
Perron, Bernard
1
Sicart, Miguel
1
Sloan, Robin J. S.
1
Stunkel, Ryan
1
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