Virtual character design for games and interactive media

While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connecti...

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Bibliographic Details
Main Author: Sloan, Robin J. S.
Format: eBook
Language:English
Published: Boca Raton CRC Press LLC 2015
Series:A K Peters Book
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
Description
Summary:While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more intricate and varied, there is a growing need to examine the theory and practice of virtual character design. This book seeks to develop a series of critical frameworks to support the analysis and design of virtual characters. Virtual Character Design
Item Description:"An A.K. Peters book."
Physical Description:1 online resource
ISBN:1466598190
1466598204
9781466598201
9781498728614
1498728618