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1
Published 2022
Palgrave Macmillan
Table of Contents: ...: An Introduction to Video Games and Comedy.-2. Comedy and the Dual Position of the Player.-3. Press X to Punch(line...

2
by Wardyga, Brian J.
Published 2023
CRC Press
Subjects: ...Video games / History...

3
by Nitsche, Michael
Published 2008
MIT Press
Subjects: ...Video games...

4
Published 2024
Palgrave Macmillan
Table of Contents: ...1.Dis-/Ability, Accessibility and Video Games: Chapters in the Context of a Research Overview...

5
by Loguidice, Bill
Published 2009
Focal Press/Elsevier
Table of Contents: ...Alone in the Dark (1992): The Polygons of Fear; Castle Wolfenstein (1981): Achtung! Stealth Gaming...

6
by Salin, Louis
Published 2022
Apress
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

7
by Werning, Stefan
Published 2021
The MIT Press
Subjects: ...Video games / Political aspects...

8
by Sainsbury, Matt
Published 2015
No Starch Press
Table of Contents: ...Acknowledgments ; Contents ; Foreword ; Preface; Beautiful Games ; Serenity and Wonder ; Telling a...

9
by Carless, Simon
Published 2004
O'Reilly
Table of Contents: ...Playing classic games -- Playing portably -- Playing well with others -- Playing with hardware...

10
by Sylvester, Tynan
Published 2013
O'Reilly Media
Table of Contents: ...Part one. Engines of experience -- part two. Game crafting -- part three. Process...

11
by Cossu, Sebastiano M.
Published 2019
Apress L.P.
Table of Contents: ...; Enemies; Game modes; Level 1; Level 2; Similar games and influences; Target audience; Assets; Sounds...

12
by Ham, Ethan
Published 2016
Focal Press
Table of Contents: ... -- 12. Balance -- 13. Turns, ticks, & time -- 14. Designing autonomy -- 15. Prototyping video games...

13
by Fuchs, Michael
Published 2019
Bloomsbury Academic
Subjects: ...Game Studies (Film & Media)...

14
by Shpigor, Ilya
Published 2018
Apress, Distributed to the Book trade worldwide by Springer Science+Business Media New York
Table of Contents: ...1. Bots Overview -- 2. Clicker Bots -- 3. In-Game Bots -- 4. Out-Game Bots -- 5. Extra Techniques --...

15
by Dillon, Roberto
Published 2016
A K Peters/CRC Press
Subjects: ...Video games / History...

16
by Tringham, Neal
Published 2015
CRC Press
Table of Contents: ...; Chapter 2: Game Narratives; Chapter 3: Game Design; Chapter 4: Hyperfiction; Chapter 5: Independent Games...

17
by Comm, Zach
Published 2015
Que
Subjects: ...Video games / Evaluation...

18
by Tremblay, Kaitlin
Published 2023
CRC Press
Subjects: ...GAMES / Video & Electronic / bisacsh...

19
by Shpigor, Ilya
Published 2018
Apress
Table of Contents: ...1. Bots Overview -- 2. Clicker Bots -- 3. In-Game Bots -- 4. Out-Game Bots -- 5. Extra Techniques --...

20
Published 2018
Springer International Publishing
Table of Contents: ... Controllers, Sound, and Music in Video Games -- 9 Future: Repurposing music according to individual...