Video game spaces image, play, and structure in 3D game worlds

Here, Nitsche introduces five analytical layers - rule-based space, mediated space, fictional space, play space, and social space - and uses them in the analyses of games that range from early classics to recent titles

Bibliographic Details
Main Author: Nitsche, Michael
Format: eBook
Language:English
Published: Cambridge, Mass. MIT Press 2008
Subjects:
Online Access:
Collection: MIT Press eBook Archive - Collection details see MPG.ReNa
Description
Summary:Here, Nitsche introduces five analytical layers - rule-based space, mediated space, fictional space, play space, and social space - and uses them in the analyses of games that range from early classics to recent titles
Physical Description:viii, 305 pages illustrations
ISBN:0262255111
9780262255110