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1
by Au, Wagner James
Published 2012
John Wiley & Sons
Subjects: ...GAMES / Video & Electronic / bisacsh...

2
by Kelly, James F.
Published 2013
Que
Table of Contents: ...Get Kodu: download and installation -- Explore Kodu game lab: basic user controls and tools -- Take...

3
by Kelly, James F.
Published 2017
Que
Subjects: ...GAMES & ACTIVITIES / Video & Electronic / bisacsh...

4
by Nitsche, Michael
Published 2008
MIT Press
Subjects: ...Video games...

5
by Wardyga, Brian J.
Published 2023
CRC Press
Subjects: ...Video games / History...

6
by Cook, James
Published 2015
Packt Publishing
Subjects: ...Video games / Development...

7
by Loguidice, Bill
Published 2009
Focal Press/Elsevier
Table of Contents: ...Alone in the Dark (1992): The Polygons of Fear; Castle Wolfenstein (1981): Achtung! Stealth Gaming...

8
by Salin, Louis
Published 2022
Apress
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

9
by Werning, Stefan
Published 2021
The MIT Press
Subjects: ...Video games / Political aspects...

10
by Sainsbury, Matt
Published 2015
No Starch Press
Table of Contents: ...Acknowledgments ; Contents ; Foreword ; Preface; Beautiful Games ; Serenity and Wonder ; Telling a...

11
by Carless, Simon
Published 2004
O'Reilly
Table of Contents: ...Playing classic games -- Playing portably -- Playing well with others -- Playing with hardware...

12
by Dillon, Roberto
Published 2016
A K Peters/CRC Press
Subjects: ...Video games / History...

13
by Sylvester, Tynan
Published 2013
O'Reilly Media
Subjects: ...Video games / Psychological aspects / fast...

14
by Cossu, Sebastiano M.
Published 2019
Apress L.P.
Table of Contents: ...; Enemies; Game modes; Level 1; Level 2; Similar games and influences; Target audience; Assets; Sounds...

15
by James, Derek
Published 2013
Wiley
Table of Contents: ...Introduction -- Adopting the Android gaming mindset -- Starting to program -- Making your first...

16
by Ham, Ethan
Published 2016
Focal Press
Table of Contents: ... -- 12. Balance -- 13. Turns, ticks, & time -- 14. Designing autonomy -- 15. Prototyping video games...

17
by Tringham, Neal
Published 2015
CRC Press
Table of Contents: ...; Chapter 2: Game Narratives; Chapter 3: Game Design; Chapter 4: Hyperfiction; Chapter 5: Independent Games...

18
by Tremblay, Kaitlin
Published 2023
CRC Press
Subjects: ...GAMES / Video & Electronic / bisacsh...

19
Published 2015
MIT Press
Subjects: ...Video games / Cross-cultural studies...

20
by Kahne, Joseph
Published 2009
MIT Press
Subjects: ...Video games and teenagers / United States...