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21
by Lebowitz, Josiah
Published 2011
Focal Press
Table of Contents: ...1: Game Stories, Interactivity, and What Players Want -- 2: A Brief History of Storytelling...

22
Published 2015
MIT Press
Subjects: ...Video games / Cross-cultural studies...

23
by Isbister, Katherine
Published 2008
Morgan Kaufmann
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

24
by Cohen, D. S.
Published 2009
Focal Press
Table of Contents: ...Intro: So You Want to be a Video Game Producer -- Sect. 1. What is a Video Game Producer? -- 1...

25
by Fisher, Carla
Published 2015
Focal Press
Table of Contents: ...pt. 1. Game design in a nutshell -- pt. 2. Understanding kids -- pt. 3. Game design guidelines...

26
by Adams, Ernest
Published 2012
New Riders
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

27
by Hera, Teresa de la
Published 2019
Amsterdam University Press
Table of Contents: ...1. Digital Games and the Advertising Landscape: An Introduction; Part I: Digital Games...

28
by Calleja, Gordon
Published 2011
MIT Press
Subjects: ...Video games / Psychological aspects...

29
by Johnson, Matthew, Henley, James A.
Published 2015
Addison-Wesley, RR Donnelley
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

30
by Clark, Oscar
Published 2014
Focal Press
Table of Contents: ...1. Introduction -- 2. What is a game? -- 3. The anatomy of play -- 4. Player lifecycle -- 5...

31
by Ciesla, Robert
Published 2022
Apress
Table of Contents: ... for video games -- Selling and licensing...

32
by Wyman, Michael Thornton
Published 2011
Focal Press
Subjects: ...Video games / Design / Case studies...

33
by Moore, Michael E.
Published 2011
A K Peters/CRC Press
Subjects: ...GAMES / Video & Electronic / bisacsh...

34
by Kafai, Yasmin B.
Published 2008
MIT Press
Subjects: ...Video games industry / Social aspects...

35
by Burgun, Keith
Published 2015
Focal Press
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

36
by Cinnamon, Ian
Published 2008
McGraw-Hill
Table of Contents: ...3 Board GamesWhack-an Evil Genius; Project 18: The Lab; Project 19: Quick! Get 'em!; Project 20...

38
by Mitchell, Briar Lee
Published 2012
Wiley
Table of Contents: ...1. Game design origins -- 2. Gameplay styles -- 3. Core game design concepts -- 4. Visual Design...

39
by Donovan, Tristan
Published 2017
Tantor Media
Subjects: ...Video games / History...

40
by Guins, Raiford
Published 2014
MIT Press
Subjects: ...Video games / Social aspects...