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1
by Cruise, Tony
Published 2024
Manning Publications
...Classic game programming on the Nintendo Entertainment System...

2
by Dougherty, Dale
Published 2024
Make: Community, LLC
...s era hardware that jump-started a community around the long defunct NABU computer system. And finally...

3
by Richter, Kyle, Bolle, Beau
Published 2022
Apress
Subjects: ...Operating systems (Computers) / http://id.loc.gov/authorities/subjects/sh85094982...

4
by Eberly, David H.
Published 2005
Morgan Kaufman Publishers
Table of Contents: ...Ch. 1. Introduction -- Ch. 2. Core systems -- Ch. 3. Scene graphs and renderers -- Ch. 4. Advanced...

5
by Carless, Simon
Published 2004
O'Reilly
Table of Contents: ...Playing classic games -- Playing portably -- Playing well with others -- Playing with hardware...

6
by Bradfield, Chris
Published 2023
Packt Publishing Ltd.
Table of Contents: ... -- Setting up the project -- Vectors and 2D coordinate systems...

7
by Harbour, Jonathan S.
Published 2013
Sams

8
by Johnson, Matthew, Henley, James A.
Published 2015
Addison-Wesley, RR Donnelley

9
by Cossu, Sebastiano M.
Published 2019
Apress L.P.
Table of Contents: ... audience; Target system; Assets; spr_cardback; spr_rain; From GDD to development; Cards; Implementation...