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1
by Bradfield, Chris
Published 2023
Packt Publishing Ltd.
Table of Contents: ... Classic with Physics -- Technical requirements -- Setting up the project -- Rigid body physics...

2
by Watkiss, Stewart
Published 2020
Apress L.P.
Table of Contents: ... Sprite -- Blender -- Create Using Code -- Other Sources -- Summary -- Chapter 6: Colors -- Color Mixing...

3
by Adams, Ernest
Published 2010
New Riders
... on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your...

4
by Harbour, Jonathan S.
Published 2013
Sams
... the Android SDK to finishing a complete example game. You'll learn to use the Android SDK and open source...

5
by Eberly, David H.
Published 2005
Morgan Kaufman Publishers
... and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game...

6
by Lanzinger, Franz
Published 2021
CRC Press
... numerous color illustrations and access to all source code and companion videos. Key Features: Fully...