Search alternatives:
produced » product

1
by Cohen, D. S.
Published 2009
Focal Press
Table of Contents: ...Sect. 9. Post-Production -- 45. Producer Role During Post-Production Phase -- 46. Archiving -- 47...

2
by Newman, Rich
Published 2009
Focal Press/Elsevier
Table of Contents: ...Front Cover; Cinematic Game Secrets for Creative Directors and Producers; Copyright Page; Contents...

3
by de Wildt, Lars
Published 2023
Amsterdam University Press

4
by Dunlop, Renee
Published 2014
Focal Press
Table of Contents: ...The stages of production -- Asset creation for film -- Asset creation for games -- The basic...

5
by Brandon, Alexander
Published 2005
New Riders Games

6
by Marji, Majed
Published 2014
No Starch Press

7
by George, Joseph Thachil, George, Meghna Joseph
Published 2022
Apress
Table of Contents: ...Roles in the Video Game Industry -- Producers -- Publishers -- Game Developers -- Roles...

8
by Stay, Jesse
Published 2015
Wiley
Table of Contents: ...; Producing gold blocks and nuggets; Crafting lapis lazuli blocks; Making redstone blocks; Producing iron...

9
by Fields, Tim
Published 2010
Focal Press
Table of Contents: .... WATERFALL -- a. INTERVIEW: Everett Lee -- Producer, Sony Entertainment.?How to lead great teams through more...

10
by Gazaway, Dax
Published 2021
Addison Wesley
Table of Contents: ... Artist -- Lead Designer -- Producer -- Lead Sound Designer -- Team Subdisciplines -- Art -- Engineering...

11
by Ferrone, Harrison
Published 2024
Packt Publishing, Limited
Table of Contents: ...Pros and cons -- Creating related but independent products -- Scripting product interfaces...

12
Published 2022
Amherst College Press
... (VGAR) proposes overclocking as a metaphor for how games are produced and experienced today...

13
by Sung, Kelvin, Smith, Gregory
Published 2019
Apress
Table of Contents: ... -- Chapter 3: Distances and Bounding Spheres -- Chapter 4: Vectors -- Chapter 5: Vector Dot Products...

14
by O'Brien, Stephen J.
Published 2016
Que Publishing

15
by Sung, Kelvin, Smith, Gregory
Published 2023
Apress
Table of Contents: ... -- Chapter 3: Distances and Bounding Spheres -- Chapter 4: Vectors -- Chapter 5: Vector Dot Products...

16
by Dawes, Adam
Published 2010
Apress
... Development gives you everything you need to maximize your creativity and produce fantastic mobile games...

17
by Sung, Kelvin, Smith, Gregory
Published 2019
Apress, Distributed to the book trade worldwide by Springer Science+Business Media New York
Table of Contents: ... -- Chapter 3: Distances and Bounding Spheres -- Chapter 4: Vectors -- Chapter 5: Vector Dot Products...

18
by Sung, Kelvin, Smith, Gregory
Published 2023
Apress L. P.
Table of Contents: ... -- Chapter 3: Distances and Bounding Spheres -- Chapter 4: Vectors -- Chapter 5: Vector Dot Products...

19
by Dawes, Adam
Published 2010
Apress
... Development gives you everything you need to maximize your creativity and produce fantastic mobile games...

20
by Dobre, Adrian, Ramtal, Dev
Published 2011
Apress
... Flash physics in an accurate, but approachable way, covering what is required to produce physically...