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dewey-ones:"794 - Indoor games of skill"
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1
Holistic
game
development with Unity : an all-in-one guide to implementing game mechanics, art, design and programming
by
De Byl, Penny
Published 2019
CRC Press
Table of Contents:
“
...The art of programming mechanics -- Real-world mechanics -- Animation mechanics --
Game
rules...
”
Call Number:
QA76.76.C672
Read Now
2
Building multiplayer
games
in Unity : using mirror networking
by
Engelbrecht, Dylan
Published 2022
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
3
Unity 5
game
optimization : master performance optimization for Unity3D applications with tips and techniques that cover every aspect of Unity3D Engine
by
Dickinson, Chris
Published 2015
Packt Publishing
Table of Contents:
“
... string properties from
Game
Objects; Update, coroutines, and InvokeRepeating; Consider caching Transform...
”
Call Number:
QA76.76.C672
Read Now
4
Mastering Unity 2D
game
development : master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework!
by
Godbold, Ashley
,
Jackson, Simon
Published 2016
Packt
Subjects:
“
...
GAMES
& ACTIVITIES /
Video
& Electronic / bisacsh...
”
Call Number:
QA76.76.C672
Read Now
5
Game
audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
by
Lanham, Micheal
Published 2017
Packt Publishing
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Call Number:
QA76.76.C672
Read Now
6
Introduction to
game
design, prototyping, and development : from concept to playable game with Unity and C#
by
Bond, Jeremy Gibson
Published 2018
Addison-Wesley
Table of Contents:
“
... and
Game
Balance ; 12. Puzzle Design ; 13. Guiding the Player ; 14. The Digital
Game
Industry
-- Part II...
”
Call Number:
QA76.76.C672
Read Now
7
Introduction to
game
design, prototyping, and development : from concept to playable game-with Unity and C♯
by
Bond, Jeremy Gibson
Published 2015
Addison-Wesley
Table of Contents:
“
...Machine generated contents note: 1. Thinking Like a Designer -- You Are a
Game
Designer -- Bartok...
”
Call Number:
QA76.76.C672
Read Now
8
Augmented reality
game
development : create your own augmented reality games from scratch with Unity 5
by
Lanham, Micheal
Published 2017
Packt Publishing
Table of Contents:
“
... -- Finishing the
game
-- Troubleshooting...
”
Call Number:
QA76.76.C672
Read Now
9
Learning 2D
game
development with Unity : a hands-on guide to game creation
by
Johnson, Matthew
,
Henley, James A.
Published 2015
Addison-Wesley, RR Donnelley
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
10
3D
game
textures : create professional game art using Photoshop
by
Ahearn, Luke
Published 2009
Focal Press
Table of Contents:
“
...The Concept Artists -- Ch. 1. A Basic (
Game
) Art Education -- Ch. 2. A Brief Orientation...
”
Call Number:
QA76.76.C672
Read Now
11
Real-world flash
game
development : how to follow best practices and keep your sanity
by
Griffith, Christopher
Published 2011
Focal Press
Table of Contents:
“
... -- Put the view back in "
video
game
" -- XML and dynamic content -- Four-letter word : M-A-T-H -- Don't...
”
Call Number:
QA76.76.C672
Read Now
12
Holistic mobile
game
development with Unity : an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games
by
Baillie-de Byl, Penny
Published 2015
Focal Press
Table of Contents:
“
...Ch. 1. Mobile
game
design and development -- ch. 2. Procedural literacy -- ch. 3. Mobile
game
...
”
Call Number:
QA76.76.C672
Read Now
13
Real-world Flash
game
development : how to follow best practices and keep your sanity
by
Griffith, Christopher
Published 2010
Focal Press
Table of Contents:
“
...; Chapter 8 Put the
Video
Back in "
Video
Game
"; Chapter 9 XML and Dynamic Content; Chapter 10 Four Letter...
”
Call Number:
QA76.76.C672
Read Now
14
Beginning 3D
game
assets development pipeline : learn to integrate from Maya to Unity
by
Villanueva, Nova
Published 2022
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
15
Developer's dilemma : the secret world of videogame creators
by
O'Donnell, Casey
Published 2014
The MIT Press
Subjects:
“
...
Video
games
/ Authorship...
”
Call Number:
QA76.76.C672
Read Now
16
C#
Game
Programming Cookbook for Unity 3D
by
Murray, Jeff W.
Published 2021
CRC Press
Subjects:
“
...
Video
games
/ Programming / fast...
”
Call Number:
QA76.76.C672
Read Now
17
VR integrated heritage recreation : using Blender and Unreal Engine 4
by
Kumar, Abhishek
Published 2020
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
18
Unity 5.x cookbook : over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skill set
by
Smith, Matt
,
Queiroz, Chico
Published 2015
Packt Publishing
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
T385
Read Now
19
Immersive 3D design visualization : with Autodesk Maya and Unreal Engine 4
by
Kumar, Abhishek
Published 2021
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
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794 - Indoor games of skill
745 - Decorative arts
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19
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O'Reilly
18
MIT Press eBook Archive
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Bond, Jeremy Gibson
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Lanham, Micheal
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1
Jackson, Simon
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Johnson, Matthew
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