2
by Palmer, Grant
Published 2005
Apress
Table of Contents: ... That Float -- Airplanes -- Rockets and Missiles -- The Physics of Solids -- Explosions -- Lasers...

3
by Millington, Ian
Published 2010
Morgan Kaufmann Publishers
Table of Contents: ...1. Introduction -- pt. 1. Particle physics -- 2. The mathematics of particles -- 3. The laws...

4
by Emperore, Katax, Sherry, Devin
Published 2015
Packt Publishing
Table of Contents: ... -- Table of Contents -- Preface -- Chapter 1: Math and Physics Primer -- Launching Unreal Engine 4 -- Units...

5
by Dobre, Adrian, Ramtal, Dev
Published 2011
Apress
...Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how...

6
by Parberry, Ian
Published 2017
CRC Press
Table of Contents: ...4.3 Soft Bodies4.4 Ragdoll Physics; 4.5 Exercises; II Game Physics with Box2D; 5 Getting Started...

7
by Doppioslash, Claudia
Published 2018
Apress
Table of Contents: ... first Lighting Unity shader -- Chapter 4: What is Physically Based Shading? -- Chapter 5: Your first...

8
by Dobre, Adrian, Ramtal, Dev
Published 2014
Apress
...Have you ever wanted to include believable physical behaviors in your games and projects to give...

9 Table of Contents: ...1. Introduction to 2D Game Physics Engine Development -- 2. Implementing the 2D Physics Engine Core...

10 Table of Contents: ...1. Introduction to 2D Game Physics Engine Development -- 2. Implementing the 2D Physics Engine Core...

11
by Coutinho, Christopher
Published 2024
Apress
...Learn to implement physics-based hands that allow for collision with game objects in the VR game...

12
by Kumar, Abhishek
Published 2020
Apress
...Delve into the concepts of physically based rendering (PBR) using Allegorithmics Substance Painter...

13
by Kumar, Abhishek
Published 2020
Apress
...Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter...

14
by Loguidice, Christina T.
Published 2010
Wiley Pub.
Subjects: ...Physical fitness / fast...

15
by Marucchi-Foino, Romain
Published 2012
Wrox/John Wiley & Sons
Table of Contents: ... Optimization; Summary; Chapter 6: Real-Time Physics; Types of Physical Objects; Physics Shapes; Using Bullet...

16
by Shankar, Aditya Ravi
Published 2017
Apress
Table of Contents: ...1. HTML5 and JavaScript Essentials -- 2. Creating a Basic Game World -- 3. Physics Engine Basics...

17
by Pv, Satheesh
Published 2021
Apress
Table of Contents: ...++ and Unreal Engine -- Chapter 4: Gameplay Framework -- Chapter 5: Basic Physics and Raycasting -- Chapter 6...

18
by Pv, Satheesh
Published 2021
Apress
Table of Contents: ...++ and Unreal Engine -- Chapter 4: Gameplay Framework -- Chapter 5: Basic Physics and Raycasting -- Chapter 6...

19
by Kumar, Hemanth, Rahman, Abdul
Published 2016
Apress
Table of Contents: ... -- Chapter 7: Adding Physics to your game -- Chapter 8: Miscellaneous features.-...

20
by Sung, Kelvin
Published 2022
Apress
Table of Contents: ...: Illumination and Shadow -- Chapter 9: Physics -- Chapter 10: Particle Systems and Stenciling -- Chapter 11...