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"team" » "term"

1
by Cohen, D. S.
Published 2009
Focal Press
Table of Contents: ... Overview -- 10. The Development Team -- 11. The Publishing Team -- 12. Publishers Selecting Developers...

2
by Schell, Jesse
Published 2015
CRC Press/Taylor & Francis Group
Table of Contents: .... Other players sometimes form communities -- 25. The designer usually works with a team -- 26. The team...

3
by Fields, Tim
Published 2010
Focal Press
Table of Contents: ... -- v. Localization -- vi. Central Content Teams -- vii. Central Tech Groups -- viii. Sense of Urgency...

4
by Gazaway, Dax
Published 2021
Addison Wesley
Table of Contents: ... Steps -- 2 Roles in the Game Industry -- Core Management Team -- Vision Holder -- Lead Engineer -- Lead...

5
by Grossman, Austin
Published 2003
CMP Books
Table of Contents: ... Independent Game Development; Appendix A Game Development Team Roles; Glossary; Index of Game Titles...

6
by Scholz, Victoria Astrid
Published 2017
mitp Verlags
... einsetzen Kämpfe bestreiten, Arenen erobern und das perfekte Pokémon-Team zusammenstellen Pokémon mithilfe...

7
by Fullerton, Tracy
Published 2014
CRC Press
Table of Contents: ... -- Chapter 12: Team Structures -- Chapter 13: Stages and Methods of Development -- Chapter 14: Communicating...

8
by Finska, Nikolina
Published 2023
Packt Publishing Ltd.
Table of Contents: ... U -- QA and the Game Team...

9
by De Byl, Penny
Published 2012
Focal Press
... to be able to work on all aspects of game creation, and your team's game will publish directly to platforms...

10
by Iuppa, Nicholas V.
Published 2010
Focal Press
Table of Contents: ...: -- Concept Testing, Refinement and Documentation: -- Determining Platforms and Tools: -- Team Building...

11
by DAVIS, ANTHONY.
Published 2022
PACKT PUBLISHING LIMITED

12
by Rosenfield Boeira, Julia Naomi
Published 2017
Apress
... successfully to benefit you and your team. You will see how to manage, develop and coexist in a lean game...

13
by Calleja, Gordon
Published 2011
MIT Press
... rush of competitive team-based shoot-outs. Digital games enable experiences that are considerably...

14
by Ciesla, Robert
Published 2017
Apress
... are discussed in this book. A gigantic software team isn't a must-have prerequisite for success. The one-person...

15
Published 2016
A K Peters/CRC Press
... with a small team mostly using free tools and funded with crowdsourcing applications. While...

16
by Brumbaugh, Zander
Published 2021
Packt Publishing

17
by Campos, Henrique
Published 2023
Packt Publishing Ltd.
Table of Contents: ... -- Updating and syncing the CheckerBoard -- Handling remote turn shifts -- Setting up players' teams...

18
by Kramarzewski, Adam, De Nucci, Ennio
Published 2023
Packt Publishing Ltd.
Table of Contents: ... and T-shaping -- Development teams -- Responsibilities of a game designer -- Software development models...

19
by Tremblay, Kaitlin
Published 2023
CRC Press
..., gameplay, art, audio, and more. This book encourages mutual respect and collaboration among teams...

20
by Macklin, Colleen, Sharp, John
Published 2016
Addison-Wesley
... design documents, schematics, and tracking spreadsheets Collaborating in teams on a shared design vision...