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dewey-ones:"794 - Indoor games of skill"
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1
Producing games : from business and budgets to creativity and design
by
Cohen, D. S.
Published 2009
Focal Press
Table of Contents:
“
... Overview -- 10. The Development
Team
-- 11. The Publishing
Team
-- 12. Publishers Selecting Developers...
”
Call Number:
QA76.76.C672
Read Now
2
The art of game design : a book of lenses
by
Schell, Jesse
Published 2015
CRC Press/Taylor & Francis Group
Table of Contents:
“
.... Other players sometimes form communities -- 25. The designer usually works with a
team
-- 26. The
team
...
”
Call Number:
QA76.76.C672
Read Now
3
Distributed game development : harnessing global talent to create winning games
by
Fields, Tim
Published 2010
Focal Press
Table of Contents:
“
... -- v. Localization -- vi. Central Content
Teams
-- vii. Central Tech Groups -- viii. Sense of Urgency...
”
Call Number:
QA76.76.C672
Read Now
4
Introduction to Game Systems Design
by
Gazaway, Dax
Published 2021
Addison Wesley
Table of Contents:
“
... Steps -- 2 Roles in the Game Industry -- Core Management
Team
-- Vision Holder -- Lead Engineer -- Lead...
”
Read Now
5
Postmortems from Game developer
by
Grossman, Austin
Published 2003
CMP Books
Table of Contents:
“
... Independent Game Development; Appendix A Game Development
Team
Roles; Glossary; Index of Game Titles...
”
Call Number:
QA76.76.C672
Read Now
6
Let's play Pokémon GO : Dein Praxis-Guide Vom Einsteiger zum Pokémon-Meister
by
Scholz, Victoria Astrid
Published 2017
mitp Verlags
“
... einsetzen Kämpfe bestreiten, Arenen erobern und das perfekte Pokémon-
Team
zusammenstellen Pokémon mithilfe...
”
Call Number:
GV1469.35.P634
Read Now
7
Game design workshop : a playcentric approach to creating innovative games
by
Fullerton, Tracy
Published 2014
CRC Press
Table of Contents:
“
... -- Chapter 12:
Team
Structures -- Chapter 13: Stages and Methods of Development -- Chapter 14: Communicating...
”
Call Number:
QA76.76.C672
Read Now
8
MODERN GAME TESTING : learn how to test games like a pro, optimize testing effort, and skyrocket your QA career
by
Finska, Nikolina
Published 2023
Packt Publishing Ltd.
Table of Contents:
“
... U -- QA and the Game
Team
...
”
Call Number:
QA76.76.V54
Read Now
9
Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming
by
De Byl, Penny
Published 2012
Focal Press
“
... to be able to work on all aspects of game creation, and your
team
's game will publish directly to platforms...
”
Call Number:
QA76.76.C672
Read Now
10
End-to-end game development : creating independent serious games and simulations from start to finish
by
Iuppa, Nicholas V.
Published 2010
Focal Press
Table of Contents:
“
...: -- Concept Testing, Refinement and Documentation: -- Determining Platforms and Tools: --
Team
Building...
”
Call Number:
QA76.76.C672
Read Now
11
UNITY 3D GAME DEVELOPMENT : designed for passionate game developers, engineered to build professional games
by
DAVIS, ANTHONY.
Published 2022
PACKT PUBLISHING LIMITED
Call Number:
QA76.76.C672
Read Now
12
Lean Game Development : Apply Lean Frameworks to the Process of Game Development
by
Rosenfield Boeira, Julia Naomi
Published 2017
Apress
“
... successfully to benefit you and your
team
. You will see how to manage, develop and coexist in a lean game...
”
Read Now
13
In-game : from immersion to incorporation
by
Calleja, Gordon
Published 2011
MIT Press
“
... rush of competitive
team
-based shoot-outs. Digital games enable experiences that are considerably...
”
Call Number:
GV1469.34.P79
Read Now
14
Mostly Codeless Game Development : New School Game Engines
by
Ciesla, Robert
Published 2017
Apress
“
... are discussed in this book. A gigantic software
team
isn't a must-have prerequisite for success. The one-person...
”
Read Now
15
Honoring the code : conversations with great game designers
Published 2016
A K Peters/CRC Press
“
... with a small
team
mostly using free tools and funded with crowdsourcing applications. While...
”
Read Now
16
Coding Roblox Games Made Easy
by
Brumbaugh, Zander
Published 2021
Packt Publishing
Read Now
17
ESSENTIAL GUIDE TO CREATING MULTIPLAYER GAMES WITH GODOT 4.0 : harness the power of Godot Engine's GDScript network API to connect players in multiplayer games
by
Campos, Henrique
Published 2023
Packt Publishing Ltd.
Table of Contents:
“
... -- Updating and syncing the CheckerBoard -- Handling remote turn shifts -- Setting up players'
teams
...
”
Call Number:
QA76.76.C672
Read Now
18
Practical game design : a modern and comprehensive guide to video game design
by
Kramarzewski, Adam
,
De Nucci, Ennio
Published 2023
Packt Publishing Ltd.
Table of Contents:
“
... and T-shaping -- Development
teams
-- Responsibilities of a game designer -- Software development models...
”
Call Number:
QA76.76.C672
Read Now
19
Collaborative worldbuilding for video games
by
Tremblay, Kaitlin
Published 2023
CRC Press
“
..., gameplay, art, audio, and more. This book encourages mutual respect and collaboration among
teams
...
”
Call Number:
GV1469.37
Read Now
20
Games, design and play : a detailed approach to iterative game design
by
Macklin, Colleen
,
Sharp, John
Published 2016
Addison-Wesley
“
... design documents, schematics, and tracking spreadsheets Collaborating in
teams
on a shared design vision...
”
Call Number:
GV1469.3
1
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
745 - Decorative arts
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O'Reilly
21
Springer eBooks 2005-
3
MIT Press eBook Archive
1
Author
De Byl, Penny
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1
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1
DAVIS, ANTHONY
1
De Nucci, Ennio
1
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1
Fields, Tim
1
Finska, Nikolina
1
Fullerton, Tracy
1
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1
Grossman, Austin
1
Halpern, Jared
1
Hiwiller, Zack
1
Iuppa, Nicholas V.
1
Kramarzewski, Adam
1
Lovato, Nathan
1
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1
Rosenfield Boeira, Julia Naomi
1
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