1
by Brenlla Ramos, Brais
Published 2019
Packt Publishing, Limited
Table of Contents: ...: Post-Processing Effects; Introduction; Using a post-process volume; Getting ready; How to do...

2
by Flanagan, Mary, Jakobsson, Mikael
Published 2023
The MIT Press
Subjects: ...POLITICAL SCIENCE / Colonialism & Post-Colonialism...

3
by Doran, John P., Zucconi, Alan
Published 2018
Packt Publishing
Table of Contents: ...Post Processing Stack -- Creating Your First Shader -- Surface Shaders and Texture Mapping...

4
by Ilett, Daniel
Published 2022
Apress L. P.
Table of Contents: ... -- More shader fundamentals -- Lighting and shadows -- Image effects and post-procesing -- Advanced...

5
by Doran, John P.
Published 2021
Packt Publishing, Limited
Table of Contents: ...Table of ContentsPost Processing StackCreating Your First ShaderWorking with Surface ShadersWorking...

6
by Thorn, Alan
Published 2014
Focal Press
Table of Contents: ... and shuriken -- ch. 7. Scripting with C# -- ch. 8. GUIs and scripting -- ch. 9. Debugging and post-processing...

7
by Fulton, Jeff, Fulton, Steve
Published 2010
Apress
Table of Contents: ... -- Creating an Optimized Post-Retro Game -- Creating a Viral Game: Tunnel Panic...

8
by Ilett, Daniel
Published 2022
Apress
Table of Contents: ... and Post Processing -- Chapter 12: Advanced Shaders -- Chapter 13: Profiling and Optimization -- Chapter 14...

9
by Cohen, D. S.
Published 2009
Focal Press
Table of Contents: ...Sect. 9. Post-Production -- 45. Producer Role During Post-Production Phase -- 46. Archiving -- 47...

10
by Visai, Giovanni
Published 2024
Packt Publishing Ltd.
... will teach you how to craft cinematic shots by working with cinematic tools, post processing, and framing...

11
by Lee, Joanna
Published 2016
Packt Publishing
Table of Contents: ...; Input and the Gameplay framework; Light and shadow; Post-process effects; Artificial intelligence...

12
Published 2022
Packt Publishing
... will learn to add fog, light, and post-process setup as well. You will master how to use Quixel Megascans...

13
by Alda, Álvaro
Published 2023
Apress
... needed to use the fragment and vertex shaders Create complex effects with Shader Graph using post...

14
by Travis, Aidan
Published 2022
Packt Publishing
... games, including the goals and cutscenes, study lighting, post-processing, atmosphere, particle effects...

15
by Manzur, Ariel, Marques, George, Ketson, Poommetee
Published 2018
Pearson
... shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more...

16
by Alda, Álvaro
Published 2023
Apress
... needed to use the fragment and vertex shaders Create complex effects with Shader Graph using post...

17
by Shannon, Tom
Published 2017
Addison-Wesley
..., Lighting, and Post-Processing pipelines Create production-ready Materials with the interactive real-time...

18
by Rogers, Scott
Published 2012
Wiley
..., production, and post-production stages; features interviews with established tablet game developers...

19
by Rogers, Scott
Published 2014
John Wiley & Sons
... perils and pitfalls await during a game's pre-production, production and post-production stages...

20
by Richter, Kyle
Published 2011
Apress
Table of Contents: ... -- Configuring a Leaderboard in iTunes Connect -- Posting a Score -- Setting a Default Leaderboard -- Adding...