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dewey-ones:"794 - Indoor games of skill"
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1
Playstation mobile development cookbook : over 65 recipes that will help you create and develop amazing mobile applications!
by
Fleischauer, Michael
Published 2013
Packt Pub.
Table of Contents:
“
... visually using UIComposer; Displaying a MessageBox dialog;
Handling
touch gestures and using UI effects...
”
Call Number:
QA76.76.C672
Read Now
2
SFML game development : learn how to use SFML 2.0 to develop your own feature-packed game
by
Moreira, Artur
Published 2013
Packt Pub.
Table of Contents:
“
...; Loading from files; Accessing the textures; Error
handling
; Boolean return values; Throwing exceptions...
”
Call Number:
QA76.76.C672
Read Now
3
Multiplayer game programming : architecting networked games
by
Glazer, Joshua L.
,
Madhav, Sanjay
Published 2016
Addison-Wesley
Table of Contents:
“
...
handling
-- Scalability -- Security -- Real-world engines -- Gamer services -- Cloud hosting dedicated...
”
Call Number:
QA76.76.C672
Read Now
4
Rapid Game Development Using Cocos2d-JS : An end-to-end guide to 2D game development using JavaScript
by
Kumar, Hemanth
,
Rahman, Abdul
Published 2016
Apress
Table of Contents:
“
... into Sprites -- Chapter 4:
Handling
Inputs and Events -- Chapter 5: Adding GUI -- Chapter 6: Fun with Animation...
”
Read Now
5
GOING THE DISTANCE WITH BABYLON.JS : building extensible, maintainable, and attractive browser-based interactive applications using JavaScript
by
ELSTER, JOSH.
Published 2022
PACKT PUBLISHING LIMITED
Table of Contents:
“
... the Development Workflow Creating the Application Adding a Cut Scene and
Handling
Input Implementing the Game...
”
Call Number:
QA76.76.S63
Read Now
6
Getting started with SpriteKit : develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework
by
Jordán, Jorge
Published 2016
Packt Publishing
Table of Contents:
“
...; Working with screen resolutions; Summary; Chapter 2: What Makes a Game a Game? ;
Handling
touch events...
”
Call Number:
GV1469.3
Read Now
7
Pro Java 9 Games Development : Leveraging the JavaFX APIs
by
Jackson, Wallace
Published 2017
Apress
Table of Contents:
“
...: The Front End for Java 9 Game Design -- 10: User Interface Design Interactivity: Event
Handling
and Imaging...
”
Read Now
8
Unreal Engine 4.x scripting with C++ cookbook : develop quality game components and solve scripting problems with the power of C++ and UE4
by
Doran, John P.
,
Sherif, William
,
Whittle, Stephen
Published 2019
Packt Publishing
Table of Contents:
“
..., and DebuggingActors and Components
Handling
Events and DelegatesInput and CollisionCommunication Between Classes...
”
Call Number:
QA76.76.C672
Read Now
9
Godot 4 Game Development Cookbook : Over 50 Solid Recipes for Building High-Quality 2D and 3D Games with Improved Performance
by
Johnson, Jeff
Published 2023
Packt Publishing, Limited
Table of Contents:
“
... with Vulkan Practicing Physics and
Handling
Navigation in Godot 4 Playing with Shaders in Godot 4 Importing 3D...
”
Call Number:
QA76.76.V54
Read Now
10
Beginning Python Games Development, Second Edition : With PyGame
by
McGugan, Will
,
Kinsley, Harrison
Published 2015
Apress
“
...
handling
, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update...
”
Read Now
11
Microsoft XNA Game Studio 3.0 unleashed
by
Carter, Chad
Published 2009
Sams Pub.
“
... XNA Framework concepts, including object creation, cameras, input
handling
, libraries, game services...
”
Call Number:
QA76.76.C672
Read Now
12
Beginning Android games development : from beginner to pro
by
Hagos, Ted
,
Zechner, Mario
,
DiMarzio, J. F.
,
Green, Robert
Published 2020
Apress
Table of Contents:
“
... -- Drawing the Balloons -- Making the Balloons Float -- Launching the Balloons --
Handling
Game Levels -- Pop...
”
Call Number:
QA76.76.C672
Read Now
13
Beginning iOS game center and game kit : for iPhone, iPad, and iPod touch
by
Richter, Kyle
Published 2011
Apress
Table of Contents:
“
... Score Posting to UFOs --
Handling
Failures When Submitting a Score -- Presenting a Leaderboard...
”
Call Number:
QA76.76.C672
Read Now
14
Beginning C++ game programming : b learn C++ from scratch by building fun games
by
Horton, John
Published 2024
Packt Publishing Ltd.
“
... mechanics and implement input
handling
, levelling up a character, and simple enemy AI. Finally, you'll...
”
Call Number:
QA76.73.C153
Read Now
15
Professional Windows Phone 7 game development : creating games using XNA Game Studio 4
by
Williams, Chris G.
Published 2011
Wiley Pub.
Table of Contents:
“
...-Oriented;
Handling
Multiple Layers of Screens; Phone Hardware Events; Detecting the Back Button; Overriding...
”
Call Number:
QA76.76.C672
Read Now
16
Absolute beginner's guide to Minecraft Mods programming : no experience necessary!
by
Cadenhead, Rogers
Published 2016
Que
Table of Contents:
“
... in data structures ;
Handle
errors in a Mod ; Create a threaded Mod ; Read and write files -- Create...
”
Call Number:
GV1469.35.M535
Read Now
17
Building JavaScript Games : for Phones, Tablets, and Desktop
by
Egges, Arjan
Published 2014
Apress
“
.... Successive projects teach about
handling
player input, manipulating game objects, designing game worlds...
”
Read Now
18
Learn Sprite Kit for iOS game development
by
Long, Leland
Published 2014
Apress, Distributed to the Book trade worldwide by Springer
“
.... You'll also use touch events to control your sprites, implement the built-in physics engine,
handle
...
”
Call Number:
QA76.76.C672
Read Now
19
Minecraft Mods programming : absolute beginner's guide
by
Cadenhead, Rogers
Published 2015
Que Pub
Table of Contents:
“
... of existing objects -- Store objects in data structures --
Handle
errors in a Mod -- Create a threaded Mod...
”
Call Number:
GV1469.35.M535
Read Now
20
Beginning Lua with World of Warcraft Add-ons
by
Emmerich, Paul
Published 2009
Apress
“
... nature of Lua as a scripting language. More advanced techniques like file persistence, error
handling
...
”
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
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14
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4
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1
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1
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Language
English
57
Collection
O'Reilly
42
Springer eBooks 2005-
15
Author
Pitt, Christopher
3
Cadenhead, Rogers
2
Hardman, Casey
2
Horton, John
2
Jackson, Wallace
2
Kerfs, Jeremy
2
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2
Takoordyal, Kishan
2
Borromeo, Nicolas Alejandro
1
Campos, Henrique
1
Carter, Chad
1
Clingerman, George W.
1
Coutinho, Andrew Christopher
1
DiMarzio, J. F.
1
Doran, John P.
1
Durano, Vincent Maverick S.
1
ELSTER, JOSH
1
Eberly, David H.
1
Egges, Arjan
1
Emmerich, Paul
1
Ferrone, Harrison
1
Finska, Nikolina
1
Fleischauer, Michael
1
Germishuys, Pieter
1
Glazer, Joshua L.
1
Green, Robert
1
Griffith, Christopher
1
Hagos, Ted
1
Halladay, Kyle
1
Haller, Jan
1
Hansson, Henrik Vogelius
1
Henley, James A.
1
Itterheim, Steffen
1
Johnson, Jeff
1
Johnson, Matthew
1
Jordán, Jorge
1
Karlins, David
1
Keng-Wei Chang, Jack
1
Kinsley, Harrison
1
Kumar, Hemanth
1
Lee, Effie C.
1
Long, Leland
1
Lovato, Nathan
1
Madhav, Sanjay
1
Madsen, Robert
1
Madsen, Stephen
1
Marucchi-Foino, Romain
1
McGugan, Will
1
Moreira, Artur
1
Murray, Jeff W.
1
Neel, Michael C.
1
Nixon, David
1
Oehlke, Andreas
1
Rahman, Abdul
1
Rettig, Pascal K.
1
Richter, Kyle
1
S. Durano, Vincent Maverick
1
Sapio, Francesco
1
Seneviratne, Pradeeka
1
Sherif, William
1
Sung, Kelvin
1
Suvak, Janine
1
Thorn, Alan
1
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1
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