Minecraft Mods programming absolute beginner's guide
Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditiona...
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
Indianapolis
Que Pub
2015
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Series: | Absolute beginner's guide
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Subjects: | |
Online Access: | |
Collection: | O'Reilly - Collection details see MPG.ReNa |
Summary: | Part I. Java from the ground up -- Dig into Minecraft programming with Java -- Use NetBeans for Minecraft programming -- Create a Minecraft Mod -- Start writing Java programs -- Understand how Java programs work -- Store and change information in a Mod -- Use strings to communicate -- Use conditional tests to make decisions -- Repeat an action with loops -- Store information with arrays -- Part II. The world of Java objects -- Create your first object -- Describe what your object is like -- Make the most of existing objects -- Store objects in data structures -- Handle errors in a Mod -- Create a threaded Mod -- Read and write files -- Part III. Create killer Minecraft Mods: Spawn a Mob -- Make one Mob Ride another -- Take a census of Mobs and villages -- Transmute materials in an inventory -- Dig a giant hole -- Chop down a forest of trees -- Respond to events in the game -- Display a Mob's health during combat -- Make a world change over time -- Befriend the God of lightning |
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Physical Description: | 1 volume illustrations |
ISBN: | 9780133903218 0133903214 9780133903232 9780789753601 078975360X |