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dewey-ones:"794 - Indoor games of skill"
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1
Networked
graphics
: building networked games and virtual environments
by
Steed, Anthony
Published 2010
Morgan Kaufmann
Subjects:
“
...Computer
Graphics
...
”
Call Number:
QA76.76.C672
Read Now
2
Mathematics for game programming and computer
graphics
: learn the fundamental 3D mathematical principles used in games and computer graphics by example
by
De Byl, Penny
Published 2022
Packt Publishing
Table of Contents:
“
...Hello
graphics
window : you're on your way -- Let's start drawing -- Line plotting pixel by pixel...
”
Call Number:
QA76.76.C672
Read Now
3
3D
graphics
for game programming
by
Han, JungHyun
Published 2011
Chapman and Hall/CRC
Subjects:
“
...Computer
Graphics
...
”
Call Number:
QA76.76.C672
Read Now
4
Programming the cell processor : for games, graphics, and computation
by
Scarpino, Matthew
Published 2009
Prentice Hall
“
...Whether you're a game developer,
graphics
programmer, or engineer, Matthew Scarpino shows you how...
”
Call Number:
QA76.6
Read Now
5
Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows
by
Carter, Chad
Published 2007
Sams Pub.
Call Number:
QA76.76.C672
Read Now
6
Beginning VFX with Autodesk Maya : Create Industry-Standard Visual Effects from Scratch
by
Kumar, Abhishek
Published 2022
Apress
Subjects:
“
...Computer
graphics
...
”
Read Now
7
VR Integrated Heritage Recreation : Using Blender and Unreal Engine 4
by
Kumar, Abhishek
Published 2020
Apress
Subjects:
“
...Computer
graphics
...
”
Read Now
8
Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic’s Substance Painter
by
Kumar, Abhishek
Published 2020
Apress
Table of Contents:
“
...Chapter 1: What Is Our Goal in This Book? -- Chapter 2:
Graphics
in the Game Industry -- Chapter 3...
”
Read Now
9
Practical Shader Development : Vertex and Fragment Shaders for Game Developers
by
Halladay, Kyle
Published 2019
Apress
Table of Contents:
“
...1. Hello, Game
Graphics
-- 2. Your First Shaders -- 3. Using Textures -- 4. Translucency and Depth...
”
Read Now
10
Building Quality Shaders for Unity® : Using Shader Graphs and HLSL Shaders
by
Ilett, Daniel
Published 2022
Apress
Subjects:
“
...Computer
graphics
...
”
Read Now
11
Game and
graphics
programming for iOS and Android with OpenGL ES 2.0
by
Marucchi-Foino, Romain
Published 2012
Wrox/John Wiley & Sons
Table of Contents:
“
...Game and
Graphics
Programming for iOS and Android® with OpenGL® ES 2.0; Contents; Introduction...
”
Call Number:
QA76.76.C672
Read Now
12
Practical game design : learn the art of game design through applicable skills and cutting-edge insights
by
Kramarzewski, Adam
,
De Nucci, Ennio
Published 2018
Packt Publishing
Subjects:
“
...Computer
Graphics
...
”
Call Number:
QA76.76.C672
Read Now
13
Getting started with SpriteKit : develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework
by
Jordán, Jorge
Published 2016
Packt Publishing
Table of Contents:
“
...; Chapter 5: Utilizing the Hardware and
Graphics
Processor ; Using the accelerometer; The CMMotionManager...
”
Call Number:
GV1469.3
Read Now
14
Pixel art for game developers
by
Silber, Daniel
Published 2016
CRC Press
Subjects:
“
...computer
graphics
/ aat...
”
Call Number:
T385
Read Now
15
Physically Based Shader Development for Unity 2017 : Develop Custom Lighting Systems
by
Doppioslash, Claudia
Published 2018
Apress
Subjects:
“
...Computer
graphics
...
”
Read Now
16
GameMaker: Studio 100 Programming Challenges
by
Tyers, Ben
Published 2017
Apress
Subjects:
“
...Computer
graphics
...
”
Read Now
17
Beginning PBR texturing : learn physically based rendering with allegorithmic's substance painter
by
Kumar, Abhishek
Published 2020
Apress
Table of Contents:
“
...Chapter 1: What Is Our Goal in This Book? -- Chapter 2:
Graphics
in the Game Industry -- Chapter 3...
”
Call Number:
QA76.76.C672
Read Now
18
Developing Turn-Based Multiplayer Games : with GameMaker Studio 2 and NodeJS
by
Rajiv, Yadu
Published 2018
Apress
Subjects:
“
...Computer
graphics
...
”
Read Now
19
Learn RPGs in GameMaker: Studio : Build and Design Role Playing Games
by
Tyers, Ben
Published 2017
Apress
Table of Contents:
“
.... Branching Dialogue -- 6. Coin System Shop -- 7. CutScene -- 8. Depth Based
Graphics
-- 9. Downloading Bonus...
”
Read Now
20
Unreal engine, game development from A to Z : develop fantastic games and solve common development problems with Unreal Engine 4 : a course in three modules
by
Lee, Joanna
,
Doran, John P.
,
Misra, Nitish
Published 2016
Packt Publishing
Subjects:
“
...Computer
Graphics
...
”
Call Number:
GV1469.15
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Classification: 794 - Indoor games of skill
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