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dewey-ones:"794 - Indoor games of skill"
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1
Blender to Unreal Engine : 3D plants and vegetation
Published 2023
Packt Publishing
Call Number:
QA76.76.C672
Read Now
2
ZBrush studio projects : realistic game characters
by
Kingslien, Ryan
Published 2011
Wiley Pub.
Table of Contents:
“
...; Project: Texture
Painting
by Hand; Project: Texture
Painting
Approach #2 ZAppLink; Summary; Chapter 5...
”
Call Number:
QA76.76.C672
Read Now
3
Game character creation with Blender and Unity
by
Totten, Christopher W.
Published 2012
Wiley
Table of Contents:
“
... for Normal Maps -- Chapter 6. Digital
Painting
Color Maps -- Chapter 7. Rigging for Realistic Movement...
”
Call Number:
QA76.76.C672
Read Now
4
Unity 3.x game development essentials : game development with C♯ and Javascript
by
Goldstone, Will
Published 2011
Packt Pub.
Table of Contents:
“
...
Paint
heightSmooth Height;
Paint
Texture; Place Trees;
Paint
Details; Terrain Settings; Creating...
”
Call Number:
QA76.76.C672
Read Now
5
Digital character creation for video games and collectibles
by
King, Samuel
Published 2023
CRC Press
Table of Contents:
“
... Game Character. -- 8.Technical Example 02 -- Hand
Painted
Character Prop. -- 9.Technical Example 03...
”
Call Number:
GV1469.34.C48
Read Now
6
Kodu for kids : the official guide to creating your own video games
by
Kelly, James F.
Published 2013
Que
Table of Contents:
“
...: moving mountains and
painting
terrain -- Difficult targets to hit: increasing game difficulty and path...
”
Call Number:
QA76.76.C672
Read Now
7
Unreal Engine 5 : the intermediate course
by
Nixon, David
Published 2023
Packt Publishing
Call Number:
QA76.76.V54
Read Now
8
Metagaming : playing, competing, spectating, cheating, trading, making, and breaking videogames
by
Boluk, Stephanie
,
LeMieux, Patrick
Published 2017
University of Minnesota Press
“
... technical glitches and forbidden strategies to Renaissance
painting
, algorithmic trading, professional...
”
Call Number:
GV1469.34.S52
Read Now
9
Unity game development essentials : build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
by
Goldstone, Will
Published 2009
Packt Pub.
Table of Contents:
“
... toolset -- Terrain Script -- Raise Height --
Paint
height -- Smooth height --
Paint
Texture -- Place Trees...
”
Call Number:
T385
Read Now
10
Unity cookbook : over 160 recipes to craft your own masterpiece in Unity 2023
by
Smith, Matt
,
Ferns, Shaun
,
Murphy, Sinéad
Published 2023
Packt Publishing Ltd.
Table of Contents:
“
... Environments with Terrains -- Creating and texture-
painting
terrains -- Getting ready -- How to do it... -- How...
”
Call Number:
QA76.76.C672
Read Now
11
Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity
by
Lavieri, Edward D.
Published 2018
Packt Publishing
Table of Contents:
“
... spawn points --
Painting
the terrain -- Adding water -- Saving your work -- Adding vegetation -- Summary...
”
Call Number:
QA76.76.C672
Read Now
12
Minecraft for makers : Minecraft in the real world with LEGO, 3D printing, Arduino, and more!
by
Baichtal, John
Published 2017
Maker Media
“
... using wood,
paint
, and LEGOs. Then move up to projects that involve basic electronics with LEDs...
”
Call Number:
GV1469.35.M535
Read Now
13
Avant-garde videogames : playing with technoculture
by
Schrank, Brian
Published 2014
The MIT Press
“
...
paintings
, Schrank argues, avant-garde videogames create alternate ways of making and playing games. A...
”
Call Number:
QA76.76.C672
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
745 - Decorative arts
8
790 - Recreational & performing arts
1
Language
English
13
Collection
O'Reilly
11
JSTOR Open Access Books
1
MIT Press eBook Archive
1
Author
Goldstone, Will
2
Baichtal, John
1
Bolter, J. David
1
Boluk, Stephanie
1
Ferns, Shaun
1
Gregan, Chris
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Kelly, James F.
1
King, Samuel
1
Kingslien, Ryan
1
Lavieri, Edward D.
1
LeMieux, Patrick
1
Murphy, Sinéad
1
Nixon, David
1
Packt Publishing
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Schrank, Brian
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Smith, Matt
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Totten, Christopher W.
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