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361
Networked graphics : building networked games and virtual environments
by
Steed, Anthony
Published 2010
Morgan Kaufmann
Call Number:
QA76.76.C672
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362
Practical game AI programming : create game AI and implement cutting edge AI algorithms from scratch
by
DaGraça, Micael
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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363
Practical game design : learn the art of game design through applicable skills and cutting-edge insights
by
Kramarzewski, Adam
,
De Nucci, Ennio
Published 2018
Packt Publishing
Call Number:
QA76.76.C672
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364
Playstation mobile development cookbook : over 65 recipes that will help you create and develop amazing mobile applications!
by
Fleischauer, Michael
Published 2013
Packt Pub.
Call Number:
QA76.76.C672
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365
Pro Android games
by
Silva, Vladimir
Published 2012
Apress
Call Number:
QA76.76.A65
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366
Pro Android web game apps : using HTML5, CSS3 and JavaScript
by
Bura, Juriy
Published 2012
Apress
Call Number:
QA76.76.C672
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367
Procedural content generation for Unity game development : harness the power of procedural content generation to design unique games with Unity
by
Watkins, Ryan
Published 2016
Packt Publishing
Call Number:
GV1469.3
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368
Raspberry pi cookbook
by
Monk, Simon
Published 2013
O'Reilly Media
Call Number:
QA76.8.R15
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369
Professional HTML5 mobile game development
by
Rettig, Pascal K.
Published 2012
WIley Pub. Inc.
Call Number:
QA76.76.C672
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370
Sams teach yourself Android game programming in 24 hours
by
Harbour, Jonathan S.
Published 2013
Sams
Call Number:
QA76.76.C672
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371
Science fiction video games
by
Tringham, Neal
Published 2015
CRC Press
Call Number:
GV1469.3
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372
Scripting your world : the official guide to Second Life scripting
by
Moore, Dana
Published 2008
Wiley Pub.
Call Number:
QA76.9.E57
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373
SFML game development : learn how to use SFML 2.0 to develop your own feature-packed game
by
Moreira, Artur
Published 2013
Packt Pub.
Call Number:
QA76.76.C672
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374
SFML game development by example : create and develop exciting games from start to finish using SFML
by
Pupius, Raimondas
Published 2015
Packt Publishing
Call Number:
QA76.76.C672
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375
Swift 3 game development : embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0
by
Haney, Stephen
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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376
Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity
by
Lavieri, Edward D.
Published 2018
Packt Publishing
Call Number:
QA76.76.C672
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377
Getting started with Unity 5.x 2D game development : build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas
by
Sapio, Francesco
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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378
Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C♯
by
Bond, Jeremy Gibson
Published 2015
Addison-Wesley
Call Number:
QA76.76.C672
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379
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C#
by
Bond, Jeremy Gibson
Published 2018
Addison-Wesley
Call Number:
QA76.76.C672
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380
Kinect hacks
by
St. Jean, Jared
Published 2012
O'Reilly Media
Call Number:
TK7882.P3
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794 - Indoor games of skill
745 - Decorative arts
215
500 - Natural sciences & mathematics
40
620 - Engineering & allied operations
19
384 - Communications; telecommunication
10
781 - General principles & musical forms
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790 - Recreational & performing arts
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006 - Special computer methods
2
302 - Social interaction
2
001 - Knowledge
1
005 - Computer programming, programs & data
1
152 - Perception, movement, emotions & drives
1
153 - Mental processes & intelligence
1
338 - Production
1
741 - Drawing & drawings
1
777 - [Unassigned]
1
791 - Public performances
1
793 - Indoor games & amusements
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4
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4
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4
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3
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3
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3
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3
Kumar, Abhishek
3
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3
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3
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3
Nixon, David
3
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Richter, Kyle
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3
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2
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2
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2
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2
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2
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2
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2
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2
DaGraça, Micael
2
Dawes, Adam
2
De Nucci, Ennio
2
Dhule, Maithili
2
Dickinson, Chris
2
Dillon, Roberto
2
Engelbrecht, Dylan
2
Fields, Tim
2
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2
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2
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