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dewey-ones:"781 - General principles & musical forms"
language:"English"
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"video gaming" »
"video making"
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"video games"
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1
The intersection of animation,
video
games
, and music : making movement sing
Published 2023
Routledge
Table of Contents:
“
... and
Video
Games
/ Reinke Schwinning ; The Pseudo-1930s World of Cuphead / Lisa Scoggin -- Part II. Gender...
”
Call Number:
ML3540.7
Read Now
2
Writing interactive music for
video
games
: a composer's guide
by
Sweet, Michael
Published 2015
Addison-Wesley
Subjects:
“
...
Video
game
music / Instruction and study...
”
Call Number:
MT64.V53
Read Now
3
Sound and music for games : the basics of digital audio for video games
by
Ciesla, Robert
Published 2022
Apress
Table of Contents:
“
... for
video
games
-- Selling and licensing...
”
Call Number:
GV1469.34.S68
Read Now
4
Composing Music for Games : the Art, Technology and Business of Video Game Scoring
by
Thomas, Chance
Published 2017
Routledge
Table of Contents:
“
...; CHAPTER 2: DISTINGUISHING PRINCIPLES OF
VIDEO
GAME
SCORING; CHAPTER 3: APPLIED PRINCIPLES IN MUSIC DESIGN...
”
Call Number:
ML3540.7
Read Now
5
Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
by
Lanham, Micheal
Published 2017
Packt Publishing
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Call Number:
QA76.76.C672
Read Now
6
Game sound : an introduction to the history, theory, and practice of video game music and sound design
by
Collins, Karen
Published 2008
MIT Press
Subjects:
“
...
Video
game
music / History and criticism...
”
Call Number:
ML3540.7
Read Now
7
Game audio implementation : a practical guide using the unreal engine
by
Stevens, Richard
,
Raybould, Dave
Published 2016
Focal Press
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
TK7881.4
Read Now
8
Game audio with FMOD and Unity
by
Robinson, Ciarán
Published 2019
Routledge, Taylor & Francis Group
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Call Number:
QA76.76.C672
Read Now
9
The Essential Guide to Game Audio : the Theory and Practice of Sound for Games
by
Horowitz, Steve
Published 2014
Focal Press, Taylor & Francis Group
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672 H678 2014
Read Now
10
Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media
by
Sinclair, Jean-Luc
Published 2020
Routledge
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Call Number:
QA76.76.C672
Read Now
11
Audio programming for interactive games
by
Wilde, Martin D.
Published 2004
Focal Press
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
MT723
Read Now
12
The Game Audio Strategy Guide
by
Zdanowicz, Gina
,
Bambrick, Spencer
Published 2019
Focal Press
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Read Now
13
The complete guide to game audio : for composers, musicians, sound designers, and game developers
by
Marks, Aaron
Published 2009
Focal Press/Elsevier
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
TK7881.4
Read Now
14
The game audio tutorial : a practical guide to sound and music for interactive games
by
Stevens, Richard
Published 2011
Boston
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Call Number:
QA76.76.C672
Read Now
15
Audio for games : planning, process, and production
by
Brandon, Alexander
Published 2005
New Riders Games
Subjects:
“
...
Video
games
/ http://id.loc.gov/authorities/subjects/sh85143202...
”
Call Number:
TK7881.4
Read Now
16
The foley grail : the art of performing sound for film, games, and animation
by
Ament, Vanessa Theme
Published 2022
Routledge
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Call Number:
TK7881.4
Read Now
17
The Foley grail : the art of performing sound for film, games, and animation
by
Ament, Vanessa Theme
Published 2014
Focal Press
Subjects:
“
...
Video
games
/ Sound effects / http://id.loc.gov/authorities/subjects/sh2009006473...
”
Call Number:
TK7881.4
Read Now
18
Music as a chariot : the evolutionary origins of theatre in time, sound, and music
by
Thomas, Richard K.
Published 2018
Routledge
“
... to include film,
video
gaming
, dance, or anywhere art is manipulated in time...
”
Call Number:
MT960
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781 - General principles & musical forms
794 - Indoor games of skill
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006 - Special computer methods
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331 - Labor economics
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500 - Natural sciences & mathematics
2
745 - Decorative arts
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MIT Press eBook Archive
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