1
by Thorn, Alan
Published 2016
Packt Publishing
Table of Contents: ... of Contents; Preface; Chapter 1: The Coin Collection Game -- Part 1; Game design; Getting started -- Unity...

2
by Bradfield, Chris
Published 2023
Packt Publishing Ltd.
Table of Contents: ... -- About GDScript -- Summary -- Chapter 2: Coin Dash -- Build Your First 2D Game -- Technical requirements...

3
by Sneyd, Richard
Published 2015
Packt Publishing
Table of Contents: ...; Programming the button; Summary; Chapter 11: Scoring and Game Rules; Collecting coins; Coin collisions...

4
by Thorn, Alan
Published 2018
Packt Publishing
Table of Contents: ... -- Play testing and the Game tab -- Adding a water plane -- Adding a coin to collect -- Summary -- Test...

5
by Stemkoski, Lee, Leider, Evan
Published 2017
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: ...-Based Movement; Enemies and Intelligent Movement; Collecting Coins; Game End; Side Quests...

6
by Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents: ... the Actors -- Implementing the actor game objects -- Creating the gold coin object -- Creating the feather...

7
by Fischetti, Tony
Published 2018
Packt Publishing
Table of Contents: ... analysis; Choosing a prior; Who cares about coin flips; Enter MCMC -- stage left; Using JAGS and runjags...

8
Published 2023
Packt Publishing

9
by Natingga, Dávid
Published 2018
Packt Publishing
Table of Contents: ... a decision tree -- Information theory -- Information entropy -- Coin flipping -- Definition...

10
by Zammetti, Frank W.
Published 2024
Packt Publishing Ltd.
Table of Contents: ... of the internet and the web -- Two sides of a coin -- frontend and backend developers -- And the, uhh, third side...

11
by Santana Roldan, Carlos
Published 2018
Packt Publishing
Table of Contents: ... the constructor and componentDidMount -- Crypto coins exchanger - implementing shouldComponentUpdate -- Notes...

12
by Pelachaud, Catherine
Published 2012
ISTE
..."The Affective Computing domain, term coined by Rosalind Picard in 1997, gathers several scientific...

13
by Williams, Andrew
Published 2017
CRC Press
... of game design art and design of input devices from the beginnings of coin-operated amusement in the late...

14
by Dhule, Maithili
Published 2022
Apress
... enemies, and implement a coin-collection system....