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1
by Doran, John P., Zucconi, Alan
Published 2018
Packt Publishing
Table of Contents: ...Post Processing Stack -- Creating Your First Shader -- Surface Shaders and Texture Mapping...

2
by Thorn, Alan
Published 2014
Focal Press
Table of Contents: ... and shuriken -- ch. 7. Scripting with C# -- ch. 8. GUIs and scripting -- ch. 9. Debugging and post-processing...

3
by Cohen, D. S.
Published 2009
Focal Press
Table of Contents: ...Sect. 9. Post-Production -- 45. Producer Role During Post-Production Phase -- 46. Archiving -- 47...

4
by Lee, Joanna
Published 2016
Packt Publishing
Table of Contents: ...; Input and the Gameplay framework; Light and shadow; Post-process effects; Artificial intelligence...

5
by Manzur, Ariel, Marques, George, Ketson, Poommetee
Published 2018
Pearson
... shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more...

6
by Rogers, Scott
Published 2014
John Wiley & Sons
... perils and pitfalls await during a game's pre-production, production and post-production stages...

7
by Rogers, Scott
Published 2012
Wiley
..., production, and post-production stages; features interviews with established tablet game developers...

8
by Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents: ...Getting an external file handle -- The network module -- HTTP GET and HTTP POST -- Client/server...

9
by Thorn, Alan
Published 2018
Packt Publishing
Table of Contents: ... Scene Lighting -- Post-Processing Stack 2 -- Preparing for VR -- Summary -- Test your knowledge...