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dewey-ones:"745 - Decorative arts"
dewey-ones:"794 - Indoor games of skill"
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161
Fundamentals of game design
by
Adams, Ernest
Published 2014
New Riders
Call Number:
QA76.76.C672
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162
Fundamentals of puzzle and casual game design
by
Adams, Ernest
Published 2014
New Riders
Call Number:
QA76.76.C672
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163
Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
by
Gahan, Andrew
Published 2008
Elsevier/Focal Press
Call Number:
QA76.76.C672
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164
Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
by
Lanham, Micheal
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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165
Game character creation with Blender and Unity
by
Totten, Christopher W.
Published 2012
Wiley
Call Number:
QA76.76.C672
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166
The game designer's playlist : innovative games every game designer needs to play
by
Hiwiller, Zach
Published 2019
Addison-Wesley
Call Number:
GV1469.15
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167
Game development with Swift : embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swift
by
Haney, Stephen
Published 2015
Packt Publishing
Call Number:
QA76.76.C672
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168
Honoring the code : conversations with great game designers
Published 2016
A K Peters/CRC Press
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169
Chris Crawford on interactive storytelling
by
Crawford, Chris
Published 2013
New Riders
Call Number:
GV1469.34.A97
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170
Das grosse Roblox-Buch, ein inoffizieller Guide
by
Jagneaux, David
Published 2019
Dpunkt.verlag
Call Number:
GV1469.35.R594
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171
Clockwork game design
by
Burgun, Keith
Published 2015
Focal Press
Call Number:
QA76.76.C672
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172
Designing games : a guide to engineering experiences
by
Sylvester, Tynan
Published 2013
O'Reilly Media
Call Number:
QA76.76.C672
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173
Designing games for children : developmental, usability, and design considerations for making games for kids
by
Fisher, Carla
Published 2015
Focal Press
Call Number:
GV1469.3
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174
Designing gamified systems : meaningful play in interactive entertainment, marketing and education
by
Gilbert, Sari
Published 2016
Focal Press
Call Number:
QA76.76.C672
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175
Free2Play : making money from games you give away
by
Luton, Will
Published 2013
New Riders
Call Number:
QA76.76.C672
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176
HTML5 game development from the ground up with Construct 2
by
Dillon, Roberto
Published 2014
CRC Press
Call Number:
QA76.76.C672
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177
Getting started with SpriteKit : develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework
by
Jordán, Jorge
Published 2016
Packt Publishing
Call Number:
GV1469.3
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178
Getting started with Unity 5.x 2D game development : build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas
by
Sapio, Francesco
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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179
Fundamentals of action and arcade game design
by
Adams, Ernest
Published 2014
New Riders
Call Number:
QA76.76.C672
Read Now
180
Fundamentals of construction and simulation game design
by
Adams, Ernest
Published 2013
New Riders
Call Number:
QA76.76.C672
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