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dewey-ones:"745 - Decorative arts"
dewey-ones:"794 - Indoor games of skill"
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81
Unity multiplayer games : build engaging, fully functional, multiplayer games with Unity engine
by
Stagner, Alan R.
Published 2013
Packt Pub.
Call Number:
QA76.76.C672
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82
Virtual character design : for games and interactive media
by
Sloan, Robin J. S.
Published 2015
CRC Press LLC
Call Number:
GV1469.34.C48
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83
Windows 8 and Windows Phone 8 game development
by
Dawes, Adam
Published 2013
Apress
Call Number:
QA76.76.C672
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84
Swipe this! : the guide to great touchscreen game design
by
Rogers, Scott
Published 2012
Wiley
Call Number:
QA76.76.C672
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85
The web game developer's cookbook : using JavaScript and HTML5 to develop games
by
Burchard, Evan
Published 2013
Addison-Wesley
Call Number:
QA76.76.C672
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86
Unity game development blueprints : explore the various enticing features of Unity and learn how to develop awesome games
by
Doran, John P.
Published 2014
Packt Publishing
Call Number:
QA76.76.C672
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87
Unity game development cookbook : essentials for every game
by
Butterfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2019
O'Reilly Media
Call Number:
QA76.76.C672
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88
Sams teach yourself Unity Game development in 24 Hours
by
Geig, Mike
Published 2013
Sams
Call Number:
QA76.76.C672
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89
Unreal Engine VR cookbook : developing virtual reality with UE4
by
McCaffrey, Mitch
Published 2017
Addison-Wesley
Call Number:
QA76.76.C672
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90
Apple game frameworks and technologies : build 2D games with SpriteKit & Swift
by
Coron, Tammy
Published 2021
The Pragmatic Bookshelf
Call Number:
QA76.76.C672
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91
How to make a game : go from idea to publication avoiding the common pitfalls along the way
by
Fahme, Minhaz-Us-Salakeen
,
Khan, Tanimul Haque
Published 2021
Apress
Call Number:
GV1469.3
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92
Sams teach yourself, Godot Engine game development in 24 hours
by
Manzur, Ariel
,
Marques, George
,
Ketson, Poommetee
Published 2018
Pearson
Call Number:
QA76.76.C672
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93
Mastering UI development with Unity : develop engaging and immersive user interfaces with Unity
by
Godbold, Ashley
Published 2024
Packt Publishing Ltd.
Call Number:
QA76.76.C672
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94
Doomstone Citadel, Volume 3 : setting up physics hands, two-handed weapon grab and snap zones
by
Coutinho, Christopher
Published 2024
Apress
Call Number:
QA76.76.V54
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95
Doomstone Citadel, Volume 2 : learning orienting interactables, hand poses, distance grabbing, and more for a VR FPS.
by
Coutinho, Andrew Christopher
Published 2024
Apress
Call Number:
QA76.76.V54
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96
Doomstone Citadel, Volume 1 : setting up the framework, environment, and player mechanics
by
Coutinho, Andrew Christopher
Published 2024
Apress
Call Number:
QA76.76.V54
Read Now
97
Lua you xi AI kai fa zhi nan : Learning game AI programming with Lua
by
Young, David
Published 2017
Ren min you dian chu ban she = Posts & Telecom Press
Call Number:
QA76.73.L82
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98
LEARNING GDSCRIPT BY DEVELOPING A GAME WITH GODOT 4 : a fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
by
Vanhove, Sander
Published 2024
Packt Publishing Ltd.
Call Number:
QA76.76.C672
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99
GAME DESIGN DEEP DIVE : soulslike
by
Bycer, Joshua
Published 2024
CRC PRESS
Call Number:
GV1469.3
Read Now
100
Learning Unreal Engine game development : a step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4
by
Lee, Joanna
Published 2016
Packt Publishing
Call Number:
QA76.76.C672
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