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"video gaming" » "video reading", "video games", "video coding"

1
by Funk, Tiffany
Published 2018
Amherst College Press
...This volume of VGAR critically analyzes video game art as a means of survival. Though "survival...

2
by Thomas, Christian
Published 2022
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...video games...

3
by Funk, Tiffany
Published 2024
Amherst College Press
... distribution channels that support so-called "traditional" video games. Instead, these games are supported by a...

4
by Ruffino, Paolo
Published 2018
Goldsmiths Press
Subjects: ...video game collectibles...

5
by Schlegel, Linda
Published 2024
Taylor & Francis
Subjects: ...video games...

6
by Attademo, Greta
Published 2023
FedOA - Federico II University Press
Subjects: ...Virtual Space, Narrative Space, Digital Drawing, Cultural Heritage, Cultural Video Games...

7
by Caracciolo, Marco
Published 2022
Bloomsbury Academic
Subjects: ...video games...

8
by Lee, Jung Eun
Published 2019
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...active video game...

9
by Lopez-Fernandez, Olatz
Published 2019
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...pathological video-game use...

10
by Church, David
Published 2022
University of Michigan Press
Subjects: ...Mortal Kombat, video game, fighting game, martial arts, fatality, violence, ratings, controversy...

11
by Lopez-Fernandez, Olatz
Published 2021
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...video games...

12
by Salmose, Niklas
Published 2019
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...video games...

13
by Aguilar Mediavilla, Eva
Published 2023
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...video games...

14
by Jones, Rodney H.
Published 2015
Routledge
... understand new communication practices associated with digital media, from video gaming and social networking...

15
by Jones, Rodney H
Published 2015
Taylor & Francis
... understand new communication practices associated with digital media, from video gaming and social networking...

16
by López - Ruiz, Ricardo
Published 2020
IntechOpen
..., finance world, robotics, medical technology, social negotiation, video games, big-data science, etc...

17
by Hernández-Pérez, Manuel
Published 2019
MDPI - Multidisciplinary Digital Publishing Institute
...), and video games are not necessarily products designed for the national market. More than ever...

18
by Ebbing, Tobias
Published 2022
Logos Verlag Berlin
... innovation theory. The empirical work was executed in the field of indie video games. Its core quantitative...

19
by Dakers, Caroline
Published 2018
UCL Press
..., and one essay that features the most recent appearance of the Abbey in a video game....