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games » james

1
by Lever, Nik
Published 2004
Focal Press
Table of Contents: ...Preliminaries; Contents at a glance; Contents in summary; Introduction: Learn to write ActionScript...

2
by Richter, Kyle
Published 2013
Apress
Subjects: ...GAMES / Board / bisacsh...

3
by Watkins, Alexandra
Published 2014
Berrett-Koehler Publishers
Table of Contents: ...Cover; Contents; Preface; Introduction; 1 SMILE: The 5 Qualities of a Super-Sticky Name; 2 SCRATCH...

4
by Gahan, Andrew
Published 2009
Focal Press/Elsevier
Table of Contents: ...Max Modeling for Games -- Brief Outline -- -- This book is an essential guide for the 3D artist...

5
by Rosenzweig, Gary
Published 2002
Que
Subjects: ...Flash (Computer file) / http://id.loc.gov/authorities/names/n97107235...

6
Published 2007
Focal Press
Table of Contents: ...Front Cover; Learning Autodesk® 3ds Max® 2008; Copyright Page; Acknowledgements; Primary Author...

7
by Gahan, Andrew
Published 2012
Focal Press
Subjects: ...3ds max (Computer file) / http://id.loc.gov/authorities/names/n2001005223...

8
by Van der Spuy, Rex
Published 2010
Friends of ED
Table of Contents: ...Modeling game data : Verlet integration ; The problem with Euler integration ; Introducing...

9
by Coles, Linda
Published 2011
Wrightbooks
Table of Contents: ... the name game; Is your social media activity antisocial?; Day 6: YouTube explained; Why create a video...

10
by Strakhov, Pavel, Wysota, Witold, Haas, Lorenz
Published 2018
Packt Publishing
Table of Contents: ...Game programming using Qt 5 beginner's guide : create amazing games with Qt 5, C++, and Qt Quick...

11
by Finger, Lutz, Dutta, Soumitra
Published 2014
O'Reilly
Table of Contents: ...Workbook Questions -- Part II. Build Your Own Ask-Measure-Learn System -- Chapter 8. Ask the Right...

12
by McKinley, Michael
Published 2010
Wiley Pub.
Subjects: ...Simulation games / http://id.loc.gov/authorities/subjects/sh2005005589...

13
by Turrall, Robert
Published 2011
Peachpit Press
Subjects: ...Facebook (Electronic resource) / http://id.loc.gov/authorities/names/n2007076967...

14
by Wolff, David
Published 2018
Packt Publishing Ltd.
Subjects: ...OpenGL. / http://id.loc.gov/authorities/names/n92110196...

15
by Palamar, Todd
Published 2011
Wiley
Subjects: ...Video game characters / fast...

16
by Miller, Brian Cole
Published 2015
AMACOM
Table of Contents: ... : debrief the activity -- Step 7. After : reinforce the learning back on the job -- Chapter 2. What could go...

17
by Bailey, Michael
Published 2012
CRC Press
Subjects: ...OpenGL. / http://id.loc.gov/authorities/names/n92110196...

18
by Luhta, Eric
Published 2012
Focal Press
Subjects: ...Maya (Computer file) / http://id.loc.gov/authorities/names/no00023998...

19
by Patnode, Jason
Published 2008
Focal Press
Table of Contents: ...; Creating a video game character; Creating a hyper-real character; Creating a photo-real character; UVs...

20
by Hoefflinger, Mike
Published 2017
AMACOM
Table of Contents: ... the Long Game; LESSON 8: Some long games are worth playing if you take care of business in the meantime...